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CORE: Added function to return zone's weather element, players' weather latents are now checked whenever the weather changes. Fixed party latents not being called when a member leaves. CORE/SQL: Added latents for weather element. Changed latentId for LAT #13

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Jan 30, 2014

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@takhlaq takhlaq commented Jan 30, 2014

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…er latents are now checked whenever the weather changes. Fixed party latents not being called when a member leaves.

CORE/SQL: Added latents for weather element. Changed latentId for LATENT_PARTY_MEMBERS and added LATENT_PARTY_MEMBERS_IN_ZONE, updated item_latents.sql to reflect this change.

SQL: Added latent effects for Sirius Axe, Mensur Epee, Lyft Crossbow, Lyft Hexagun. Corrected latents for Company Fleuret, Company Sword, Colossus's Earring.
takhlaq added a commit that referenced this pull request Jan 30, 2014
CORE: Added function to return zone's weather element, players' weather latents are now checked whenever the weather changes. Fixed party latents not being called when a member leaves.  CORE/SQL: Added latents for weather element. Changed latentId for LATENT_PARTY_MEMBERS, updated item_latents.sql to reflect this change.
@takhlaq takhlaq merged commit 66771ee into DarkstarProject:master Jan 30, 2014
teschnei pushed a commit that referenced this pull request Dec 13, 2014
CORE: exposed functions to manipulate aggro types in scripts
teschnei pushed a commit that referenced this pull request Apr 17, 2015
@ymkc ymkc mentioned this pull request Jul 17, 2016
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bn7 pushed a commit to bn7/darkstar that referenced this pull request Aug 7, 2017
@teschnei teschnei mentioned this pull request Nov 14, 2017
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