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Fix #238 #458

Merged
merged 1 commit into from
Jul 4, 2024
Merged

Fix #238 #458

merged 1 commit into from
Jul 4, 2024

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FreeSlave
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@FreeSlave FreeSlave commented Jul 1, 2024

My proposal for fixing the issue #238

Forcefully reset the frame to 0 when animation is no longer played to avoid having the situation when the grenade is stuck on the 'flying' frame.

Note: the frame reset is visible of course, but not too noticeable during the game.

Alternatively we can just revert the commit that made grenades animated in the first place.

@nekonomicon nekonomicon merged commit 5ca6684 into FWGS:master Jul 4, 2024
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@FreeSlave FreeSlave deleted the fix-levitating-grenade branch July 4, 2024 22:11
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I realized I put an issue number from another repo in the commit...

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