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Merge pull request #19 from Laroustine/variant
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MS Update and Sound
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Laroustine committed Mar 23, 2022
2 parents d2fa9ec + 793f0db commit 85b0f22
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Showing 72 changed files with 1,234 additions and 648 deletions.
1 change: 1 addition & 0 deletions data/campaign/sim_opponents.csv
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
variant id
halfbeack_original
halfbeack_cannon
halfbeack_dainsleif
isaribi_standard
isaribi_strike
1 change: 1 addition & 0 deletions data/campaign/sim_opponents_dev.csv
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
variant id
halfbeack_original
halfbeack_cannon
halfbeack_dainsleif
isaribi_standard
isaribi_strike
54 changes: 52 additions & 2 deletions data/config/sounds.json
Original file line number Diff line number Diff line change
Expand Up @@ -109,6 +109,56 @@
]
}
],
}
}
},
"ibo_dainsleif_fire": [
{
"file": "sounds/sfx_wpn_guns/dainsleif_shot_01.wav",
"pitch": 1,
"volume": 0.30
},
{
"file": "sounds/sfx_wpn_guns/dainsleif_shot_01.wav",
"pitch": 0.8,
"volume": 0.30
},
{
"file": "sounds/sfx_wpn_guns/dainsleif_shot_01.wav",
"pitch": 0.6,
"volume": 0.30
},
],
"ibo_dainsleif_spinup": [
{
"file": "sounds/sfx_wpn_guns/dainsleif_spin_01.wav",
"pitch": 0.6,
"volume": 0.08
},
{
"file": "sounds/sfx_wpn_guns/dainsleif_spin_02.wav",
"pitch": 1,
"volume": 0.08
},
{
"file": "sounds/sfx_wpn_guns/dainsleif_spin_03.wav",
"pitch": 1,
"volume": 0.2
},
],
"ibo_120mm_rifle": [
{
"file": "sounds/sfx_wpn_guns/rifle_01.wav",
"pitch": 0.6,
"volume": 0.08
},
{
"file": "sounds/sfx_wpn_guns/rifle_01.wav",
"pitch": 0.65,
"volume": 0.08
},
{
"file": "sounds/sfx_wpn_guns/rifle_01.wav",
"pitch": 0.7,
"volume": 0.08
},
],
}
5 changes: 1 addition & 4 deletions data/hulls/graze.ship
Original file line number Diff line number Diff line change
Expand Up @@ -65,13 +65,10 @@
"builtInMods": [
"nano_armor"
],
"builtInWeapons": {
"HEAD": "graze_head",
},
"weaponSlots": [
{
"angle": 0,
"arc": 106,
"arc": 75,
"id": "HEAD",
"locations": [
0,
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11 changes: 4 additions & 7 deletions data/hulls/graze_custom.ship
Original file line number Diff line number Diff line change
Expand Up @@ -29,9 +29,6 @@
"nano_armor",
"av_system"
],
"builtInWeapons": {
"WS0001": "graze_custom_head"
},
"center": [
18,
16.5
Expand Down Expand Up @@ -88,19 +85,19 @@
{
"angle": 0,
"arc": 75,
"id": "WS0001",
"id": "HEAD",
"locations": [
0,
-0
],
"mount": "TURRET",
"size": "SMALL",
"type": "BUILT_IN"
"type": "DECORATIVE"
},
{
"angle": 0,
"arc": 26,
"id": "WS0002",
"id": "LWP",
"locations": [
5,
10.5
Expand All @@ -112,7 +109,7 @@
{
"angle": 0,
"arc": 46,
"id": "WS0003",
"id": "RWP",
"locations": [
1.5,
-11.5
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6 changes: 3 additions & 3 deletions data/hulls/graze_dainsleif.ship
Original file line number Diff line number Diff line change
Expand Up @@ -72,8 +72,8 @@
"weaponSlots": [
{
"angle": 0,
"arc": 53,
"id": "WS0001",
"arc": 75,
"id": "HEAD",
"locations": [
0,
-0
Expand All @@ -85,7 +85,7 @@
{
"angle": 0,
"arc": 0,
"id": "WS0002",
"id": "WP",
"locations": [
3,
10
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9 changes: 2 additions & 7 deletions data/hulls/rodi_man.ship
Original file line number Diff line number Diff line change
Expand Up @@ -62,23 +62,18 @@
"av_system",
"nano_armor"
],
"builtInWeapons": {
"HEAD": "man_rodi_head",
"RWP": "man_rodi_right",
"LWP": "man_rodi_left",
},
"weaponSlots": [
{
"angle": 0,
"arc": 106,
"arc": 75,
"id": "HEAD",
"locations": [
0,
-0
],
"mount": "TURRET",
"size": "SMALL",
"type": "DECORATIVE"
"type": "BUILT_IN"
},
{
"angle": 0,
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15 changes: 6 additions & 9 deletions data/hulls/ryusei_go.ship
Original file line number Diff line number Diff line change
Expand Up @@ -29,9 +29,6 @@
"av_system",
"nano_armor"
],
"builtInWeapons": {
"WS0001": "ryusei_go_head"
},
"center": [
18,
16.5
Expand Down Expand Up @@ -74,33 +71,33 @@
],
"height": 36,
"hullId": "ryusei_go",
"hullName": "Ryusei-Go",
"hullName": "Ryusei-Go II",
"hullSize": "FIGHTER",
"shieldCenter": [
0,
-0
],
"shieldRadius": 0,
"spriteName": "graphics/ships/ryusei_go.png",
"spriteName": "graphics/ships/graze/ryusei_go.png",
"style": "LOW_TECH",
"viewOffset": 0,
"weaponSlots": [
{
"angle": 0,
"arc": 75,
"id": "WS0001",
"id": "HEAD",
"locations": [
0,
-0
],
"mount": "TURRET",
"size": "SMALL",
"type": "BUILT_IN"
"type": "DECORATIVE"
},
{
"angle": 0,
"arc": 37,
"id": "WS0002",
"id": "LWP",
"locations": [
1,
12
Expand All @@ -112,7 +109,7 @@
{
"angle": 0,
"arc": 37,
"id": "WS0003",
"id": "RWP",
"locations": [
1,
-12
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5 changes: 1 addition & 4 deletions data/hulls/shiden.ship
Original file line number Diff line number Diff line change
Expand Up @@ -65,13 +65,10 @@
"builtInMods": [
"nano_armor"
],
"builtInWeapons": {
"HEAD": "shiden_head",
},
"weaponSlots": [
{
"angle": 0,
"arc": 106,
"arc": 75,
"id": "HEAD",
"locations": [
0,
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7 changes: 1 addition & 6 deletions data/hulls/shiden_custom.ship
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,6 @@
-0.5
],
"builtInMods": [
"av_system",
"nano_armor"
],
"center": [
Expand Down Expand Up @@ -66,14 +65,10 @@
"spriteName": "graphics/ships/shiden/shiden_custom.png",
"style": "LOW_TECH",
"viewOffset": 0,
"builtInWeapons": {
"HEAD": "shiden_custom_head",
"WP": "shiden_custom_right"
},
"weaponSlots": [
{
"angle": 0,
"arc": 106,
"arc": 75,
"id": "HEAD",
"locations": [
1.5,
Expand Down
4 changes: 3 additions & 1 deletion data/hulls/ship_data.csv
Original file line number Diff line number Diff line change
@@ -1,11 +1,13 @@
name,id,designation,tech/manufacturer,system id,fleet pts,hitpoints,armor rating,max flux,8/6/5/4%,flux dissipation,ordnance points,fighter bays,max speed,acceleration,deceleration,max turn rate,turn acceleration,mass,shield type,defense id,shield arc,shield upkeep,shield efficiency,phase cost,phase upkeep,min crew,max crew,cargo,fuel,fuel/ly,range,max burn,base value,cr %/day,CR to deploy,peak CR sec,CR loss/sec,supplies/rec,supplies/mo,c/s,c/f,f/s,f/f,crew/s,crew/f,hints,tags,rarity,breakProb,minPieces,maxPieces,travel drive,number
Mobile Worker,mobile_worker,Fighter,,,,150,65,500,,100,0,,185,135,100,90,180,30,NONE,,,,,,,1,1,,,,,10,,3,5,,,2,2,,,,,,,,base_bp,,0,0,0,,1
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
Man Rodi,rodi_man,Fighter,,,,1250,265,900,,150,0,,165,125,100,90,180,30,NONE,,,,,,,1,1,,,,,10,,3,5,,,2,2,,,,,,,,lowtech_bp,,0.25,0,2,,2
Ryusei-Go,ryusei_go,Fighter,,maneuveringjets,,1650,215,2000,,250,0,,275,175,100,90,180,30,NONE,,,,,,,1,1,,,,,10,,3,5,,,2,2,,,,,,,,tek_bp,,0.25,0,2,,4
Ryusei-Go II,ryusei_go,Fighter,,maneuveringjets,,1650,215,2000,,250,0,,275,175,100,90,180,30,NONE,,,,,,,1,1,,,,,10,,3,5,,,2,2,,,,,,,,tek_bp,,0.25,0,2,,4
Shiden,shiden,Fighter,,,,1150,190,700,,140,0,,175,125,100,90,180,30,NONE,,,,,,,1,1,,,,,10,,3,5,,,2,2,,,,,,,,shiden,,0.25,0,2,,5
Shiden Custom,shiden_custom,Fighter,,maneuveringjets,,1450,210,2000,,250,0,,265,165,100,90,180,30,NONE,,,,,,,1,1,,,,,10,,3,5,,,2,2,,,,,,,,shiden,,0.25,0,2,,6
Graze,graze,Fighter,,,,1300,200,750,,140,0,,175,125,100,90,180,30,NONE,,,,,,,1,1,,,,,10,,3,5,,,2,2,,,,,,,,graze,,0.25,0,2,,11
Graze Custom,graze_custom,Fighter,,fastmissileracks,,1650,215,2000,,250,0,,265,165,100,90,180,30,NONE,,,,,,,1,1,,,,,10,,3,5,,,2,2,,,,,,,,tek_bp,,0.25,0,2,,13
Graze Dainsleif,graze_dainsleif,Fighter,,,,1200,170,800,,150,0,,110,100,100,50,180,30,NONE,,,,,,,1,1,,,,,10,,3,7,,,2,2,,,,,,,,gja_bp,,0.25,0,2,,14
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
Isaribi,isaribi,Destroyer,,flarelauncher,10,4500,650,2250,,300,70,2,80,60,40,25,30,400,NONE,,0,0,0,,,50,60,60,30,2,15,9,10000,5,10,120,0.25,4,4,,,,,,,CARRIER,lowtech_bp,,0.6,2,3,,19
Halfbeack,halfbeack,Battleship,High Tech,,22,8000,1800,8000,5000,180,145,2,140,20,10,20,25,2500,NONE,,0,0,0,,,30,400,420,280,3,100,8,200000,5,15,380,0.22,22,18,,,,,,,COMBAT,gja_bp,,0.6,2,3,,20
4 changes: 0 additions & 4 deletions data/hulls/skins/graze_h.skin
Original file line number Diff line number Diff line change
Expand Up @@ -6,8 +6,4 @@
"descriptionPrefix": "This Graze Mobile Suit model is a part of the the Hegemony expeditionary auxiliary fleet and as such its systems have been upgraded to meet Hegemony regulations.",
"spriteName": "graphics/ships/graze/graze_h.png",
"systemId": "maneuveringjets",
"removeBuiltInWeapons": [],
"builtInWeapons": {
"HEAD": "graze_head_h",
},
}
4 changes: 0 additions & 4 deletions data/hulls/skins/graze_space.skin
Original file line number Diff line number Diff line change
Expand Up @@ -6,10 +6,6 @@
"descriptionPrefix": "A Graze unit equipped with a boost unit on it's back for high speed movement in space.",
"spriteName": "graphics/ships/graze/graze_space.png",
"systemId": "maneuveringjets",
"removeBuiltInWeapons": [],
"builtInWeapons": {
"HEAD": "graze_space_head"
},
"engineSlotChanges": {
"0": {
"style": "MIDLINE"
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6 changes: 0 additions & 6 deletions data/hulls/skins/rodi_landman.skin
Original file line number Diff line number Diff line change
Expand Up @@ -4,10 +4,4 @@
"hullName": "Landman Rodi",
"descriptionId": "rodi_landman",
"spriteName": "graphics/ships/rodi/rodi_landman.png",
"removeBuiltInWeapons": [],
"builtInWeapons": {
"HEAD": "landman_rodi_head",
"RWP": "landman_rodi_right",
"LWP": "landman_rodi_left",
},
}
5 changes: 0 additions & 5 deletions data/hulls/skins/shiden_custom_p.skin
Original file line number Diff line number Diff line change
Expand Up @@ -5,9 +5,4 @@
"descriptionId": "shiden_custom",
"descriptionPrefix": "A Shiden Mobile Suit model originally produced by a lone planet that flew the League's colours they had intended to keep the colour scheme to themselves but were ultimately persuaded by other leaders to let the rest of the League use it. Aside from the paint job there isn't much different from the base model.",
"spriteName": "graphics/ships/shiden/shiden_custom_p.png",
"removeBuiltInWeapons": [],
"builtInWeapons": {
"HEAD": "shiden_custom_head_p",
"WP": "shiden_custom_right_p"
},
}
4 changes: 0 additions & 4 deletions data/hulls/skins/shiden_p.skin
Original file line number Diff line number Diff line change
Expand Up @@ -5,8 +5,4 @@
"descriptionId": "shiden",
"descriptionPrefix": "A Shiden Mobile Suit model originally produced by a lone planet that flew the League's colours they had intended to keep the colour scheme to themselves but were ultimately persuaded by other leaders to let the rest of the League use it. Aside from the paint job there isn't much different from the base model.",
"spriteName": "graphics/ships/shiden/shiden_p.png",
"removeBuiltInWeapons": [],
"builtInWeapons": {
"HEAD": "shiden_head_p"
},
}
10 changes: 10 additions & 0 deletions data/hulls/skins/shiden_ryusei.skin
Original file line number Diff line number Diff line change
@@ -0,0 +1,10 @@
{
"baseHullId": "shiden_custom",
"skinHullId": "shiden_ryusei",
"hullName": "Ryusei-Go III",
"descriptionId": "shiden_ryusei",
"spriteName": "graphics/ships/shiden/shiden_ryusei.png",
"builtInMods": [
"av_system"
],
}
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