-
Without assets from the official releases this decompilation will not run.
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Video tutorial on how to find your legally obtained Data.rsdk file: https://www.youtube.com/watch?v=gzIfRW91IxE
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You can get the official release of sonic 1 & sonic 2 from:
Even if your platform isn't supported by the official releases, buy it for the assets (you don't need to run the official release, you just need the game assets)
If you want to transfer your save from the Android pre-forever versions, you can go to Android/data/com.sega.sonic1 or 2/SGame.bin
and copy it to the SData.bin
in the EXE folder.
- Added a built in script compiler. Similar to CD, but tweaked up to match the new syntax for the scripts used in RSDKv4.
- There is now a
settings.ini
file that the game uses to load all settings, similar to Sonic Mania. - Dev menu can now be accessed from anywhere by pressing the
ESC
key if enabled in the config. - The
f12
pause,f11
step over & fast forward debug features from Sonic Mania have all be ported and are enabled if dev menu is enabled in the config. - If
devMenu
is enabled in the config, pressingf10
will activate a palette overlay that shows the game's 8 internal palettes in real time.
- Clone the repo, then follow the instructions in the depencencies readme for Windows to setup dependencies, then build via the visual studio solution
- or grab a prebuilt executable from the releases section