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Implementation of the a new family of algorithms to determine Experienced Heat Stress within the City of Groningen, The Netherlands.

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Heat Stress

This is a pure rust implementation of a new algorithm, to calculate the amount of experienced Heat Stress within the urban area of Groningen, the Netherlands. This work is a component to a citizen science campaign, which intends to empower citizens of Groningen with the tools and understanding to identify, prevent and treat the effects of heat stress.

This library utilises an optimised version of the UTCI with calculation of the radiant heat sources from differing urban environments. The Town Energy Balance Model is used to understand the effects of radiation from various emissivities of differing materials. These are combined, along with the biological traits of vegetation to output a one-dimensional result to the amount of Heat Stress felt.

Inputs

The parameters for the modelling are:

  • Air Temperature
  • Wind Speed
  • Relative Humidity
  • Are you situated in the city centre(dutch: Binnenstad)?
  • Are you under the shade of a tree?
  • Are you situated in a park? FlowDiagram

Quantification

The mathematical formulae for calculating Heat Stress, uses a polynomial regresssion model based on the nature of the inputs and their relationship to one another. This allows for the resulting single dimension outputs, such that we can scale and compare experienced heat stress.

Output

The output is a decimal number, which correlates to the below scale, which allows for quantification of Experienced Heat Stress. This Scale ranges from -50[c] (Extreme Cold Stress), to +50[c] (Extreme Heat Stress).

Scale

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Implementation of the a new family of algorithms to determine Experienced Heat Stress within the City of Groningen, The Netherlands.

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License

Apache-2.0, MIT licenses found

Licenses found

Apache-2.0
LICENSE-APACHE
MIT
LICENSE-MIT

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