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Fix handling of scalar argument in slice operator #3596
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- when a scalar argument is provided to slice it tries to obtain its shape which is empty what leads to a crash. Fixes this problem by providing a proper guard Signed-off-by: Janusz Lisiecki <jlisiecki@nvidia.com>
CI MESSAGE: [3643711]: BUILD STARTED |
CI MESSAGE: [3643711]: BUILD PASSED |
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- when a scalar argument is provided to slice it tries to obtain its shape which is empty what leads to a crash. Fixes this problem by providing a proper guard Signed-off-by: Janusz Lisiecki <jlisiecki@nvidia.com>
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- when a scalar argument is provided to slice it tries to obtain its shape which is empty what leads to a crash. Fixes this problem by providing a proper guard Signed-off-by: Janusz Lisiecki <jlisiecki@nvidia.com>
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Jan 23, 2022
- when a scalar argument is provided to slice it tries to obtain its shape which is empty what leads to a crash. Fixes this problem by providing a proper guard Signed-off-by: Janusz Lisiecki <jlisiecki@nvidia.com>
cyyever
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Jan 23, 2022
- when a scalar argument is provided to slice it tries to obtain its shape which is empty what leads to a crash. Fixes this problem by providing a proper guard Signed-off-by: Janusz Lisiecki <jlisiecki@nvidia.com>
cyyever
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Jan 23, 2022
- when a scalar argument is provided to slice it tries to obtain its shape which is empty what leads to a crash. Fixes this problem by providing a proper guard Signed-off-by: Janusz Lisiecki <jlisiecki@nvidia.com>
cyyever
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Jan 23, 2022
- when a scalar argument is provided to slice it tries to obtain its shape which is empty what leads to a crash. Fixes this problem by providing a proper guard Signed-off-by: Janusz Lisiecki <jlisiecki@nvidia.com>
cyyever
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Jan 23, 2022
- when a scalar argument is provided to slice it tries to obtain its shape which is empty what leads to a crash. Fixes this problem by providing a proper guard Signed-off-by: Janusz Lisiecki <jlisiecki@nvidia.com>
cyyever
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Jan 23, 2022
- when a scalar argument is provided to slice it tries to obtain its shape which is empty what leads to a crash. Fixes this problem by providing a proper guard Signed-off-by: Janusz Lisiecki <jlisiecki@nvidia.com>
cyyever
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Jan 23, 2022
- when a scalar argument is provided to slice it tries to obtain its shape which is empty what leads to a crash. Fixes this problem by providing a proper guard Signed-off-by: Janusz Lisiecki <jlisiecki@nvidia.com>
cyyever
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Jan 23, 2022
- when a scalar argument is provided to slice it tries to obtain its shape which is empty what leads to a crash. Fixes this problem by providing a proper guard Signed-off-by: Janusz Lisiecki <jlisiecki@nvidia.com>
cyyever
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Jan 23, 2022
- when a scalar argument is provided to slice it tries to obtain its shape which is empty what leads to a crash. Fixes this problem by providing a proper guard Signed-off-by: Janusz Lisiecki <jlisiecki@nvidia.com>
cyyever
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Jan 23, 2022
- when a scalar argument is provided to slice it tries to obtain its shape which is empty what leads to a crash. Fixes this problem by providing a proper guard Signed-off-by: Janusz Lisiecki <jlisiecki@nvidia.com>
cyyever
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Jan 23, 2022
- when a scalar argument is provided to slice it tries to obtain its shape which is empty what leads to a crash. Fixes this problem by providing a proper guard Signed-off-by: Janusz Lisiecki <jlisiecki@nvidia.com>
cyyever
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Jan 23, 2022
- when a scalar argument is provided to slice it tries to obtain its shape which is empty what leads to a crash. Fixes this problem by providing a proper guard Signed-off-by: Janusz Lisiecki <jlisiecki@nvidia.com>
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- when a scalar argument is provided to slice it tries to obtain its shape which is empty what leads to a crash. Fixes this problem by providing a proper guard Signed-off-by: Janusz Lisiecki <jlisiecki@nvidia.com>
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- when a scalar argument is provided to slice it tries to obtain its shape which is empty what leads to a crash. Fixes this problem by providing a proper guard Signed-off-by: Janusz Lisiecki <jlisiecki@nvidia.com>
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- when a scalar argument is provided to slice it tries to obtain its shape which is empty what leads to a crash. Fixes this problem by providing a proper guard Signed-off-by: Janusz Lisiecki <jlisiecki@nvidia.com>
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its shape which is empty what leads to a crash. Fixes this problem
by providing a proper guard
Signed-off-by: Janusz Lisiecki jlisiecki@nvidia.com
Description
What happened in this PR
its shape which is empty what leads to a crash. Fixes this problem
by providing a proper guard
Additional information
Checklist
Tests
Documentation
DALI team only
Requirements
REQ IDs: N/A
JIRA TASK: DALI-2529