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《東方赤魔郷 ~ Touhou Akamakyou》 V3.1 完全版

一个东方风格的H5 STG小游戏,使用Kaboom.js前端框架开发。

© 2021 No.5972 . MIT License.

本游戏基于《东方红魔乡》二次开发,所有素材版权归原作者所有。

目前只设计了3面,BOSS弹幕都还没来得及设计,所以目前3面的BOSS及其弹幕都是一模一样的。

211126:现在更新了第4面,但是BOSS弹幕也还是一样的,但是把第二符重复了一遍放在第三符。

211127:所有6面都做好了(EX面暂不做)。初始的残机数改成了20,考虑到最后两面难度略大。最后两面BOSS的弹幕也略有不同。最后一个BOSS不要帕秋莉上了,让她歇歇吧,换蕾米莉亚上吧。

220113:修复了背景音乐可能无法正常循环的问题。修复了5面和6面背景音乐循环位置错误的问题。

  • 点击任意位置后回车:开始
  • 方向键(按住):移动
  • X(按住):攻击
  • C:消耗一个炸弹并清楚所有敌方弹幕
  • Z(按住):减速并集中火力

A Touhou-styled shooter HTML5 game using Kaboom.js.

© 2021 No.5972 . MIT License.

This project is of 2ndary creation based on Touhou Koumakyou. Copyright of the material belongs to the original author.

There are only three stages currently. There's not enough time to design the danmaku of each boss, so the danmaku of each boss are the same currently.

11-26-2021: Level 4 has been updated. But the danmaku of the boss is still the same. But the second rune is repeated once and placed into the third rune.

11-27-2021: All 6 levels are finished (EX Level not planning to design yet). I have adjusted the initial number of lives to 20, as last 2 levels are a bit hard. The danmaku of the bosses in last two levels are a bit different. And the last boss is not "Patchouli" but replaced to "Remilia".

01-13-2022: Fixed a issue that the background musics may be unable to loop normally. Fixed a issue of the wrong loop position of the background musics in Stage 5 and Stage 6.

  • Click anywhere and press Enter: Start
  • Arrow Keys (Hold): Move
  • X (Hold): Fire
  • C: Bomb
  • Z (Hold): Slow down and concentrate fire