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  1. odin-ecs odin-ecs Public

    Odin ECS was built because I needed a way to dynamically add functionality to things in my game. I also just find entity component systems fun to work with and I couldn't find a general purpose one…

    Odin 34 3

  2. cosmic-text-bindings cosmic-text-bindings Public

    C++

  3. awesome-drawing awesome-drawing Public

    This is a list of useful resources for learning how to draw! Generally if you are new to drawing you should first learn how to hold your pencil and control it.

    5 1

  4. cookies-only cookies-only Public

    TypeScript

  5. glTF-Viewer glTF-Viewer Public

    C++