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Moved more of P3D specific code to the P3D project Disabled Pokemon Validation code for now
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src/P3D.Legacy.Common/Packets/Battle/BattleClientDataToClientPacket.cs
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src/P3D.Legacy.Server.Abstractions/Events/PlayerTradeOfferedPokemonEvent.cs
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2 changes: 1 addition & 1 deletion
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....Common/Data/P3DDatas/BattleClientData.cs → ...ent.P3D/Data/P3DDatas/BattleClientData.cs
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...ommon/Data/P3DDatas/BattleEndRoundData.cs → ...t.P3D/Data/P3DDatas/BattleEndRoundData.cs
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...cy.Common/Data/P3DDatas/BattleHostData.cs → ...lient.P3D/Data/P3DDatas/BattleHostData.cs
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....Legacy.Common/Data/P3DDatas/TradeData.cs → ...ver.Client.P3D/Data/P3DDatas/TradeData.cs
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src/P3D.Legacy.Common/DataItemStorage.cs → ...gacy.Server.Client.P3D/DataItemStorage.cs
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src/P3D.Legacy.Server.Client.P3D/Events/PlayerSentRawP3DPacketEvent.cs
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src/P3D.Legacy.Server.Client.P3D/Events/PlayerTradeOfferedP3DMonsterEvent.cs
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,9 @@ | ||
using P3D.Legacy.Common; | ||
using P3D.Legacy.Server.Abstractions; | ||
using P3D.Legacy.Server.Client.P3D.Data.P3DDatas; | ||
using P3D.Legacy.Server.CQERS.Events; | ||
|
||
namespace P3D.Legacy.Server.Client.P3D.Events | ||
{ | ||
public sealed record PlayerTradeOfferedP3DMonsterEvent(IPlayer Player, Origin Partner, TradeData Data) : IEvent; | ||
} |
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