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An application that collects and logs data on how users explore VR content, such as 360 videos with ambisonic audio. Developed in Unity for my Final Degree Project and used (with modifications) in D-SAV360: A Dataset of Gaze Scanpaths on 360º Ambisonic Videos, by Edurne Bernal et al.

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Pipeline-VR

An application that collects and logs data on how users explore vr content, such as 360 videos with ambisonic audio. It is a Unity project, including plugins and packages, should be used from the editor.

Documentation on how to set up and use the tool, and further details of the implementation can be found on the doc/ folder, which includes a detailed project report and an instructions manual (both in spanish).

This project was my Final Bachelor's Degree Project (TFG) in my Computer Science Engineering Degree at Universidad de Zaragoza, starting Oct. 2021 and finishing in Feb. 2022.

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An application that collects and logs data on how users explore VR content, such as 360 videos with ambisonic audio. Developed in Unity for my Final Degree Project and used (with modifications) in D-SAV360: A Dataset of Gaze Scanpaths on 360º Ambisonic Videos, by Edurne Bernal et al.

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