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Releases: Ruby-Network/ruby

v1.1.2

18 Aug 07:48
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  • Fixes all Bare Mux problems
  • Uses BareMux V2
  • Gets rid of Dynamic
  • Disables Rammerhead for now as it's still unstable in prod
  • Removes need for submodules

Full Changelog: v1.1.1...v1.1.2

v1.1.1-hotfix

05 May 09:59
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  • Hotfixes more docker BS

v1.1.1

05 May 09:43
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  • Fixes Docker images and other werid bugs

Full Changelog: v1.1.0...v1.1.1

v1.1.0

05 May 09:19
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  • Games are fixed in both the self hosted version (with node) and the slim versions (what official instances run on)
  • Updates Bare Mux and Ultraviolet to hopefully fix the silly bareclients error
  • You can now see the build number, allowing you to see what version and Ruby interpreter you are on

Full Changelog: v1.0.22...v1.1.0

v1.0.22

01 May 15:01
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  • Updates Epoxy
  • Defaults To Epoxy
  • Updates Bare-mux and UV (which supposedly adds back discord VC support)

v1.0.21-hotfix

15 Apr 15:42
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  • Fixes the dynamic loading of the transport scripts

v1.0.21

15 Apr 06:26
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  • This releases focuses on making inital loading times much faster

v1.0.20

13 Apr 10:54
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  • General bug fixes

v1.0.19

08 Apr 21:15
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Changes:

  • Fixes any bare clients issue
  • Fixes Rammerhead not starting properly when using node

v1.0.18

08 Apr 17:50
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Changes:

For the self hosters:

  • Anything tagged with -node is now the default. Ex: ruby-node is now ruby
  • Want the non node versions? -slim is the prefix. Ex: ruby-slim
  • Fixes ?unlock
  • Other basic fixes