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Releases: Sacchan-VRC/MS-VRCSA-Billiards

MS-VRCSA 1.13

07 Sep 20:12
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  • Fix ball shadow render queue
  • Reduce size of some networked variables
  • Improved 8ball rules (pocketing opponents color is NOT ball-in-hand)
  • Fixed rare case causing ball in hand erroneously (Thx eijis-pan)
  • Removed sync of cue skin (commented it, add it back yourself if you use it)
  • Fixed size of Snooker D on 7ft and classic table

Version 1.12

29 Jul 00:25
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Hotfix release mainly for the crashing issue:
Fixed menu not showing in desktop view + associated crash
Fixed pickups remaining active after resetting

Version 1.11

16 Jul 09:13
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Small update to fix some things:
Guideline2 no longer visible outside of practice mode
Add 5s and 10s timer options
Fixed diamond positions on Classic table
Stop using US colors as default in 8ball

Version 1.1

11 Jul 22:01
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Implemented more rules from the APA standard
- Soft break is a foul (4 balls must touch cushion)
- Balls must touch cushion (or pocket) after colliding
- Golden breaks
- Scratch on break means ball in hand is limited to kitchen
- Never choose color set if both colors are pocketed (even if 2blue, 1orange)
Internal table collision setup re-worked
- Table width/height settings now properly represents the exact play area
- This made me realize some initial ball spots were wrong - now all fixed
Collision visualizer improved
- No longer has a weird delay when changing variables in the inspector
- Has circles accurately representing the actual collision shape of the corners
- Fixed an issue where the cushion height was displayed slightly shorter than it should have been
Desktop mode updates
- Fixed the functionality of the Q key - you can now click and drag balls around as intended
- change the redo button from ctrl-y to ctrl-x (Y opens the chat box in VRC, which you can't even see when in desktop view)
Added a second faint guideline showing the cue direction, this should help beginners hit the ball straight
Added 3 new tables Pool 8ft, 9ft, and Snooker 10ft
Fixed some bugs with the LoD system that sometimes caused spectators to see the wrong game mode being played
Fixed bug where if a player took a shot and then left the world before the balls settled, the table would need to be reset
Added ability to place balls on top of the rail in practice mode, click while holding a ball to change placement mode (normal, on rail, in-air)
Added Snooker tie rule, in the case of a tie, the black is replaced, and a random player gets to shoot
Added Sliders to the table shader to allow HSV color change of the cloth
Removed compression from save/load, shots are no longer slightly different after loading

First Release

07 Jun 16:44
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First Release