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Conway's Game of Life implemented in Haskell using SDL

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Conway's Game of Life implemented in Haskell using SDL

Flags:
  -h Display this help
Keys:
  Space: Step simulation
  Backspace: Previous state
  Return: Start simulation
  Plus: Increase speed
  Minus: Decrease speed
  c: Clear the grid
  t: Toggle between infinite and bounded grid
  q: Quit

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Conway's Game of Life implemented in Haskell using SDL

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