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Commands
J-RAP edited this page Sep 10, 2024
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/waterframes
is a command designed to provide to server-admins tools to audit, edit and debug displays.
Permissions are restricted for server administrators and the owner of the mod.
Important
Since UPDATE 2.1.0, /waterframes
becomes a dual command, now also has options for client-side such as /waterframes reload_all
client-side commands only works for who runs it, and all players has permissions to use them
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rotation <value>
: modifies the rotation of the picture (limited by the display capability) ||min: 0.0° - max: 360.0°
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alpha <value>
: modifies the alpha (transparencyn't) of the picture ||min: 0 - max: 255
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brightness <value>
: modifies the brightness of the picture ||min: 0 - max: 255
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render_distance <value>
: modifies the max rendering distance ||min: 0 - max: 128
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projection_distance <value>
: modifies the projection distance (limited by the display capability or projectors only) ||min: 4.0 - max: 64.0
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position <V> <H>
: modifies the image position (limited by the display capabilities) ||V: TOP, CENTER, BOTTOM
-H: LEFT, CENTER, RIGHT
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url <value>
: modifies the display URL, using this command in game will still blame you as the author of the URL, console usage will blame the server
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author <x> <y> <z>
: Provides the author of WHO put the URL on the specific display (if was unknown or set by server console) -
in_range <range>
: Provides a list of all display block entities detailing block position and author of the URL, range is in chunks, not in blocks (1 range = 1 chunk, 2 range = 5 chunks)
- Gives to you a KIT of displays
-
player
: Player selection (in case you want to give to someone else)
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add <host>
: Adds a new authorized URL, only add hosts like "youtube.com" or "tenor.co", not the whole URL. -
remove <host>
: Removes an already whitelisted URL (if exists) -
toggle
: [DEPRECATED] Disables URL whitelist - this will be replaced with a gamerule in a future
Note
Fabric version renamed the base command to /waterframesclient
- Reloads all active displays (active displays are considered every single display block entity)