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Start documentation of Built-In Script
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this.Battle.AddAnimation(int charId, int) | ||
this.Battle.AttachAlwaysAvoid(int, bool) | ||
this.Battle.AttachAlwaysAvoid(int) | ||
this.Battle.AttachFixDamage(int, int, int) | ||
this.Battle.AttachNoDamage(int, bool) | ||
this.Battle.AttachReducePenetrate(int, int) | ||
this.Battle.AttachUndead(int, bool) | ||
this.Battle.ChangeGuest(int, int, int) | ||
this.Battle.Encount(int encounterId, int battleMapId) | ||
this.Battle.EventParty(int, int, int) | ||
this.Battle.ForceEnd() | ||
this.Battle.GetDifficulty() | ||
this.Battle.GetParameter(int charId, int) | ||
this.Battle.GetPlayerModelID(int) | ||
this.Battle.GetStatus(int charId, int) | ||
this.Battle.GetTurn(int) | ||
this.Battle.GetTurnCharacter() | ||
this.Battle.IsChangeGuest() | ||
this.Battle.LoadObject(string, string, float, float, float, float, float) | ||
this.Battle.PlayAnimation(int charId, string anim, bool) | ||
this.Battle.SetAnimationFix(int charId, bool) | ||
this.Battle.SetBGM(string track1, string track2) | ||
this.Battle.SetBackAttack() | ||
this.Battle.SetBackgroundMovie(string movieName) | ||
this.Battle.SetCommand(int commandId) | ||
this.Battle.SetCommandTarget(int charId) | ||
this.Battle.SetDispUI(bool) | ||
this.Battle.SetFirstAttack() | ||
this.Battle.SetItemDisable(bool disable) | ||
this.Battle.SetParameter(int charId, int paramId, int value) | ||
this.Battle.SetPlayerInvisible(int, bool) | ||
this.Battle.SetPlayerPosition(float, float, float) | ||
this.Battle.SetRefuseScan(bool) | ||
this.Battle.SetReserveDisable(bool) | ||
this.Battle.SetSkill(int, int) | ||
this.Battle.SetSlotBAnimationNextCommand(string anim) | ||
this.Battle.SetTurnStartActionBuff(int, int, int) | ||
this.Battle.SetTurnStartActionCommand(int, int, int) |
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this.Common.AddMoney(int money) | ||
this.Common.AddTP(int) | ||
this.Common.AdvanceStoryProgress() | ||
this.Common.GetCharName(int) | ||
this.Common.GetFieldGuest() | ||
this.Common.GetFieldName(int) | ||
this.Common.GetFreePartyMemory() | ||
this.Common.GetMainStoryPlayerSex() | ||
this.Common.GetModelNameFieldGuest() | ||
this.Common.GetMoney() | ||
this.Common.GetPartyEmptyNum() | ||
this.Common.GetPartyNumExhausted() | ||
this.Common.GetPlayerClothModelName() | ||
this.Common.GetPlayerModelName() | ||
this.Common.GetPlayerSex() | ||
this.Common.GetStoryMode() | ||
this.Common.GetTP() | ||
this.Common.IsDebugGuestAdd() | ||
this.Common.IsExistReverseStorySaveData(int) | ||
this.Common.IsOnMirrorDungeon() | ||
this.Common.IsStoryClearCyberSleuth() | ||
this.Common.IsStoryClearHackersMemory() | ||
this.Common.LearnHackingSkill(int) | ||
this.Common.SendNoticeStoryClearCyberSleuth() | ||
this.Common.SendNoticeStoryClearHackersMemory() | ||
this.Common.SetControlPlayerType(int) | ||
this.Common.SetFieldGuest(int) | ||
this.Common.SetOnMirrorDungeon(bool) |
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this.Costume.Open() |
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this.DLC.FlagCheck(int) |
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this.Debug.ClearLog() | ||
this.Debug.Log(string msg) |
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this.Digilab.OpenDigibank() | ||
this.Digilab.OpenMirrorDungeonSelect() |
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this.Digiline.Send(int) | ||
this.Digiline.SetEnable(bool) |
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this.Digimon.GetMemory(int digimonId) | ||
this.Digimon.IsFullHpSpAllParty() | ||
this.Digimon.RestoreAllParty() |
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this.Domination.CameraSet(string, int) | ||
this.Domination.ChangeHackersBattleData(int, int, int, int, string) | ||
this.Domination.CharaEffectEnd() | ||
this.Domination.CharaEffectPlay(int, int, int, string) | ||
this.Domination.Encount(int) | ||
this.Domination.GetPlayer() | ||
this.Domination.GetRootRandom(bool) | ||
this.Domination.GetScore(int) | ||
this.Domination.GetTotalScore(int) | ||
this.Domination.SearchPlayer(int) | ||
this.Domination.SearchRootPlayer(int) | ||
this.Domination.SearchRootScore(int) | ||
this.Domination.SearchScore(int) | ||
this.Domination.SetRoot(int) |
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this.Fade.BackIn(int, float) | ||
this.Fade.BackInDetail(int, float, float, float) | ||
this.Fade.BackOut(int, float) | ||
this.Fade.BackOutDetail(int, float, float, float) | ||
this.Fade.CloseLoading() | ||
this.Fade.In(int type, float time) | ||
this.Fade.IsBackEndType(int) | ||
this.Fade.IsEnd() | ||
this.Fade.IsEndType(int type) | ||
this.Fade.Out(int, float) |
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this.Field.AddGuestFormal(int, int) | ||
this.Field.AddPartyFormal(int) | ||
this.Field.BackgroundMovieListAdd(string, bool, string, float) | ||
this.Field.BackgroundMovieListGetPlayIndex() | ||
this.Field.BackgroundMovieListGetSize() | ||
this.Field.BackgroundMovieListPlay(int) | ||
this.Field.BackgroundMovieListSetLoop(int, bool) | ||
this.Field.BackgroundMovieListSetSE(int, int, string, bool, int) | ||
this.Field.ChangeField(string map, int area, string loc, int rotation) | ||
this.Field.ChangeScene(int, int) | ||
this.Field.CheckArea(int) | ||
this.Field.CloseUI(bool) | ||
this.Field.ColOff(string) | ||
this.Field.ColOn(string) | ||
this.Field.DeleteNpc(int) | ||
this.Field.EffectVisible(string, bool) | ||
this.Field.ExecuteHitTestEventCollision(string) | ||
this.Field.IconOffID(string, int) | ||
this.Field.IconOnID(string, int, float, float) | ||
this.Field.IsEndAccessMode() | ||
this.Field.IsEndAnimation(string) | ||
this.Field.IsEndCJEffect() | ||
this.Field.IsEndEffect(string) | ||
this.Field.IsEndElevator(string) | ||
this.Field.IsEndFirewallEffect(() | ||
this.Field.IsEndLoadNpc() | ||
this.Field.IsEndNpcAnime(int) | ||
this.Field.IsEndNpcMove(int) | ||
this.Field.IsEndSaveUI() | ||
this.Field.IsEndWarp() | ||
this.Field.IsHitEvent() | ||
this.Field.IsMovePlayer() | ||
this.Field.IsReadyBackgroundMovie() | ||
this.Field.IsScriptCameraEnd() | ||
this.Field.IsStealthHide() | ||
this.Field.LaboToField() | ||
this.Field.LoadNpc(int, string, float, float, float, float) | ||
this.Field.MoveNpcLocator(int, string) | ||
this.Field.MoveOffPlayer() | ||
this.Field.MoveOnPlayer() | ||
this.Field.MovePlayer(string) | ||
this.Field.NpcCompleteDrawMemory(string) | ||
this.Field.NpcLoadSkip(int...) | ||
this.Field.PlayAnimation(string, string, float, bool) | ||
this.Field.PlayBGM(string track, float fadeTime) | ||
this.Field.PlayBGM_CustomSound(string track, fadeTime) | ||
this.Field.PlayEffect(string, int, bool, bool) | ||
this.Field.PlayEffectReverse(string, int, int) | ||
this.Field.PlayEffectSmooth(string, int, bool, int) | ||
this.Field.PlaySE(string, bool) | ||
this.Field.PlayerIconVisible(bool) | ||
this.Field.RemoveGuest(int) | ||
this.Field.ResetStealthHide() | ||
this.Field.SEObjectMute(int, bool) | ||
this.Field.SaveUI(string mapName, int area) | ||
this.Field.ScriptCamera(string, int, bool) | ||
this.Field.ScriptCameraStill(bool) | ||
this.Field.SetAPVisible(string, bool) | ||
this.Field.SetBGSkip(bool) | ||
this.Field.SetDigimonVisible(bool) | ||
this.Field.SetEdenLogOut(int, int, string, int) | ||
this.Field.SetEffect(string, string, float, float, float, bool) | ||
this.Field.SetEffectAnime(string, int, int, int) | ||
this.Field.SetEffectIsCheckRenderAfter(string, bool) | ||
this.Field.SetEnableCheckObject(bool) | ||
this.Field.SetEnableDigimonDraw(bool) | ||
this.Field.SetEnableHackingSkillMenu(bool) | ||
this.Field.SetEnablePasteColorEffect(bool) | ||
this.Field.SetEnableSecurityEffect(bool) | ||
this.Field.SetExecSkip(bool) | ||
this.Field.SetGimmickAnime(string, int) | ||
this.Field.SetGimmickVisible(string, int) | ||
this.Field.SetNpcAnime(int, string, float, bool) | ||
this.Field.SetNpcIcon(string, int) | ||
this.Field.SetNpcKeywordID(string, int) | ||
this.Field.SetNpcVisible(string npcId, bool) | ||
this.Field.SetPlayer(string) | ||
this.Field.SetPlayerRotation(float) | ||
this.Field.SetPlayerVisible(bool) | ||
this.Field.SetTBoxVisible(int, bool) | ||
this.Field.SetVisible(bool) | ||
this.Field.SetWarpEffectOff() | ||
this.Field.StartAccessMode(string) | ||
this.Field.StartCJEffect() | ||
this.Field.StartElevator(string objName, float height, float speed, bool) | ||
this.Field.StartFirewallEffect() | ||
this.Field.StartGimmickAnime(string) | ||
this.Field.TownSelect(int) | ||
this.Field.WarpIn(string, int, bool, bool, bool) | ||
this.Field.WarpOut(string, int, bool, bool, bool) |
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this.Flag.Check(int) | ||
this.Flag.Clear(int) | ||
this.Flag.Set(int) |
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this.Item.Add(int itemId, int amount) | ||
this.Item.Delete(int itemId, int amount) | ||
this.Item.GetNum(int itemId) |
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this.Keyword.AdvanceProgress(int keyId) | ||
this.Keyword.CloseUseWindow() | ||
this.Keyword.Delete(int) | ||
this.Keyword.EventHappen(int) | ||
this.Keyword.GetActiveID() | ||
this.Keyword.GetMessageID(int keyId, int index, int messageType, int useResult, bool isProgress) | ||
this.Keyword.GetMessageType(int keyId, int msgId) | ||
this.Keyword.GetProgress(int) | ||
this.Keyword.GetResultUseWindow() | ||
this.Keyword.GetTalkDataName() | ||
this.Keyword.IsCompleted(int) | ||
this.Keyword.IsEndCloseUseWindow() | ||
this.Keyword.IsEventHappen(int) | ||
this.Keyword.IsHave(int) | ||
this.Keyword.IsNextUseWindow() | ||
this.Keyword.OpenUseWindow() | ||
this.Keyword.SetNpcKeywordIcon() | ||
this.Keyword.UnlockDirectionCorrect() | ||
this.Keyword.UnlockDirectionIncorrect() |
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this.Math.Rand(int lower, int upper) |
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this.Medal.AllSell() | ||
this.Medal.CloseList() | ||
this.Medal.GetEstimateSellPrice() | ||
this.Medal.GetLastItemID() | ||
this.Medal.GetLastMedalName() | ||
this.Medal.GetLastMedalNo() | ||
this.Medal.GetLastSellPrice() | ||
this.Medal.GetSellKindNum() | ||
this.Medal.IsCompleteCollection(int collectionId) | ||
this.Medal.IsEndList() | ||
this.Medal.IsLastHaveMedal() | ||
this.Medal.OpenList() | ||
this.Medal.PlayGasha(int) | ||
this.Medal.SellID(int) |
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this.Movie.End() | ||
this.Movie.Exit() | ||
this.Movie.IsPlay() | ||
this.Movie.Play(string, int) | ||
this.Movie.Play(string, string) | ||
this.Movie.Start() |
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this.PostEffect.IsEnableBlur() | ||
this.PostEffect.SetEnableBlur(bool) | ||
this.PostEffect.SetEnableRadialBlur(bool) | ||
this.PostEffect.SetEnableSpecialBlur(bool) | ||
this.PostEffect.SetMonoFilter(bool, int, bool, bool) | ||
this.PostEffect.SetNegaFilter(bool, bool) | ||
this.PostEffect.SetSepiaFilter(bool, int, bool, bool) |
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this.Quake.Start(int, float, float, float) | ||
this.Quake.Stop() |
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this.Quest.AdvanceProgress(int) | ||
this.Quest.BBSForceReturnField() | ||
this.Quest.Cancel(int questId) | ||
this.Quest.CloseQuestBoard() | ||
this.Quest.DebugComplete(int) | ||
this.Quest.GetCompleteTalkMessageID() | ||
this.Quest.GetCompleteTalkModelName() | ||
this.Quest.GetProgress(int questId) | ||
this.Quest.GetReceiveStatus(int questId) | ||
this.Quest.IsNextQuestBoard() | ||
this.Quest.OpenQuestBoard() |
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this.Shop.Close() | ||
this.Shop.IsEnd() | ||
this.Shop.Open(int shopid) |
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this.Sound.IsPlaySE(string) | ||
this.Sound.IsPlaying(int) | ||
this.Sound.PlayBGM(string trackName, float fadeTime) | ||
this.Sound.PlaySE(string soundName, bool) | ||
this.Sound.PlayVoice(string voiceName) | ||
this.Sound.SetPanSE(string, float) | ||
this.Sound.StopAllSE(float) | ||
this.Sound.StopAllSE() | ||
this.Sound.StopBGM(float) | ||
this.Sound.StopSE(string, float) | ||
this.Sound.StopSE(string) |
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