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Same as previous

Same as previous #23

name: Windows Build
on:
push:
branches: [development]
pull_request:
branches: [development]
concurrency:
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-windows
cancel-in-progress: true
jobs:
build-windows:
if: github.repository == 'TorqueGameEngines/Torque3D'
name: ${{matrix.config.name}}
runs-on: windows-latest
strategy:
fail-fast: false
matrix:
config:
- {
name: "Windows Latest MSVC",
build_type: "Release",
cc: "cl",
cxx: "cl",
environment_script: "C:/Program Files (x86)/Microsoft Visual Studio/2022/Enterprise/VC/Auxiliary/Build/vcvars64.bat",
generator: "Visual Studio 17 2022"
}
- {
name: "Windows Latest MinGW",
build_type: "Release",
cc: "gcc",
cxx: "g++",
generator: "Ninja"
}
steps:
- uses: actions/checkout@v3
- uses: ilammy/msvc-dev-cmd@v1
- name: Print env
run: |
echo github.event.action: ${{ github.event.action }}
echo github.event_name: ${{ github.event_name }}
- name: Setup MSVC problem matcher
uses: ammaraskar/msvc-problem-matcher@master
- name: Install Dependencies For ${{matrix.config.name}}
run: |
cmake --version
cmd "${{matrix.config.environment_script}}"
- name: Configure
shell: bash
run: |
mkdir build
cmake \
-S ${{github.workspace}} \
-B ${{github.workspace}}/build \
-DCMAKE_BUILD_TYPE=${{ matrix.config.build_type }} \
-G "${{ matrix.config.generators }}" \
-DTORQUE_APP_NAME=Torque3D -DTORQUE_TESTING=ON
- name: Build
shell: bash
run: cmake --build . --config ${{ matrix.config.build_type }}
- name: Install Strip
shell: bash
run: cmake --install
- name: Install
run: cmake --install
- name: Unit Tests
run: ${{github.workspace}}/My Projects/Torque3D/game/Torque3D.exe runTests.tscript
- name: Upload Artifact
uses: ./.github/actions/upload-artifact
with:
name: torque3dWindowsMSVCUnitTest