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FIFA-Career-Dashboard-Frontend

FC24 Career Dashboard:

Table of Contents

Features

  • View all players in your team, monitor their overall rating, potential.
  • View players' trends of overall rating, potential.
  • Silent operation, real-time updates (weekly in-game updates, configurable)
  • Player details page
  • Notification when a player's overall rating or potential changes

And more features are coming soon.

  • Notification when a player's weak foot or skill moves changes

Installation

Dependencies

  • Latest xAranaktu/FC-24-Live-Editor. ( Click here to download)
  • Secret API key. (Get it from the settings page)
  • lua code snippet

Actually, you don't need to download the lua code snippet and replace the API key. I put everything in the GetStarted page, you can directly copy the code snippet and paste it into the Live Editor of your FC24.

Usage

  • Open the FC24 with Live Editor.
  • Go to the Lua script tab in the live editor.
  • Paste the code snippet in GetStarted page.
  • Click the "Execute" button. It will send a init request to the backend.
  • You can see the player list in the player list page.

Change log

Latest version 1.2.0:

  • New player details page
  • Notification when a player's overall rating or potential changes
  • New login page

Player trends:

img_6.png

Player details:

img_9.png

Notification when a player's overall rating or potential changes:

img_10.png

Player list:

img_8.png

Login page:

img_7.png

Older versions:

expand to view

OLD Version 1.1.0:

  • Add Login page
  • Add settings page(Secret key Management, Logout)
  • Add get started page(How to use)

img_1.png

img_2.png

img_3.png

img_4.png

img_5.png

OLD Version 1.0.1:

  • Change the player trends chart style.

img_1.png

img_2.png

OLD Version 1.0.0:

Player list: img.png

Player trends: img.png

Important Note && Tips

1. In-game Date Might Not Be Perfectly Accurate!

You might have noticed that we’re tracking player stat growth as the in-game time changes. BUT here’s a little secret: it’s tricky for us to get the exact in-game date! We used to pull that data from the “career_table” you can find in the Live Editor under the Table tab. But after a certain game update, the data in that table isn’t accurate anymore. Interestingly, I found a pattern: the table is accurate when you first enter Career Mode or after you play a match. So, based on that, we had to create a manual time calculation method by listening to the DAY_PASSED event in the game and cross-referencing it with the data we can still get. It’s a bit clunky, and I had to add a bunch of redundant code to make it work. But for now, that’s our only option. So, when using this script, don’t rely too heavily on the in-game date, as it might not be spot-on. And please, run this script immediately after entering Career Mode to get the most accurate data possible. Otherwise, the data will only become accurate after you play a match. Our Tip: Run this script right after entering Career Mode!

2. The Annoying Black Window! It might steal your focus.

Let me explain how this works. Our application relies on the functions provided by Live Editor. Whenever the WEEK_PASSED event is triggered in the game, our Lua script runs, collecting data from all your current team players and sending it to our server. But here’s the catch: Live Editor doesn’t offer a way to send API requests directly to an external server, so we’re using Windows’ Curl command to do that. Unfortunately, every time we run that command, a black window pops up because we’re executing Curl in the Windows system. And sometimes, this black window might steal focus from your game, which is a bummer. It doesn’t happen every time, but it’s possible. It’s far from perfect, but it’s the best we can do right now. I’m sorry about this inconvenience, but I’m constantly searching for a better solution. So, while using this application, please don’t close that black window—it’s busy sending the API request. If your network isn’t too slow, the window should disappear quickly. In my experience, it’s bearable since the black window only pops up once per in-game week. And hey, it’s a small price to pay for keeping track of your players’ progress, right? Rest assured, I’m on the lookout for a better solution, and I’ll update the application as soon as we find one. Thanks for your understanding!

3. Only One Save Slot Supported!

During the closed beta, we’re only supporting one save slot. This is because our server resources are limited, and we can’t provide a separate save for every single user. Plus, I doubt anyone is switching save files back and forth that often, so I think this limitation is fair. In the future, we might offer more save slots, but who knows? The future is full of surprises!

4. Issues Caused by Insufficient File System Permissions

Let me explain why this script requires file system permissions. As we mentioned earlier, we use the command line to directly execute a curl command to send your player data. However, due to the numerous player attributes, the JSON data string can get very long, making it impossible to concatenate all this data in a single line of curl, as it exceeds the command line's allowed length. Therefore, what I do is write this data to a file first and then concatenate the file's path in the command. Based on this, please ensure you have administrative privileges and write permissions for the folder. Generally, we will write to the root directory of the EA FC game, and if writing fails, an error will be displayed: "Permission denied."