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## Xamarin stuff | ||
Components | ||
[Pp]ackages | ||
*.userprefs | ||
Resource.designer.cs | ||
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## Ignore Visual Studio temporary files, build results, and | ||
## files generated by popular Visual Studio add-ons. | ||
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# User-specific files | ||
*.suo | ||
*.user | ||
*.sln.docstates | ||
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# Build results | ||
[Dd]ebug/ | ||
[Dd]ebugPublic/ | ||
[Rr]elease/ | ||
x64/ | ||
build/ | ||
bld/ | ||
[Bb]in/ | ||
[Oo]bj/ | ||
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# MSTest test Results | ||
[Tt]est[Rr]esult*/ | ||
[Bb]uild[Ll]og.* | ||
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#NUNIT | ||
*.VisualState.xml | ||
TestResult.xml | ||
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# Build Results of an ATL Project | ||
[Dd]ebugPS/ | ||
[Rr]eleasePS/ | ||
dlldata.c | ||
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*_i.c | ||
*_p.c | ||
*_i.h | ||
*.ilk | ||
*.meta | ||
*.obj | ||
*.pch | ||
*.pdb | ||
*.pgc | ||
*.pgd | ||
*.rsp | ||
*.sbr | ||
*.tlb | ||
*.tli | ||
*.tlh | ||
*.tmp | ||
*.tmp_proj | ||
*.log | ||
*.vspscc | ||
*.vssscc | ||
.builds | ||
*.pidb | ||
*.svclog | ||
*.scc | ||
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# Chutzpah Test files | ||
_Chutzpah* | ||
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# Visual C++ cache files | ||
ipch/ | ||
*.aps | ||
*.ncb | ||
*.opensdf | ||
*.sdf | ||
*.cachefile | ||
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# Visual Studio profiler | ||
*.psess | ||
*.vsp | ||
*.vspx | ||
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# TFS 2012 Local Workspace | ||
$tf/ | ||
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# Guidance Automation Toolkit | ||
*.gpState | ||
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# ReSharper is a .NET coding add-in | ||
_ReSharper*/ | ||
*.[Rr]e[Ss]harper | ||
*.DotSettings.user | ||
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# JustCode is a .NET coding addin-in | ||
.JustCode | ||
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# TeamCity is a build add-in | ||
_TeamCity* | ||
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# DotCover is a Code Coverage Tool | ||
*.dotCover | ||
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# NCrunch | ||
*.ncrunch* | ||
_NCrunch_* | ||
.*crunch*.local.xml | ||
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# MightyMoose | ||
*.mm.* | ||
AutoTest.Net/ | ||
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# Web workbench (sass) | ||
.sass-cache/ | ||
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# Installshield output folder | ||
[Ee]xpress/ | ||
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# DocProject is a documentation generator add-in | ||
DocProject/buildhelp/ | ||
DocProject/Help/*.HxT | ||
DocProject/Help/*.HxC | ||
DocProject/Help/*.hhc | ||
DocProject/Help/*.hhk | ||
DocProject/Help/*.hhp | ||
DocProject/Help/Html2 | ||
DocProject/Help/html | ||
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# Click-Once directory | ||
publish/ | ||
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# Publish Web Output | ||
*.[Pp]ublish.xml | ||
*.azurePubxml | ||
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# NuGet Packages Directory | ||
packages/ | ||
## TODO: If the tool you use requires repositories.config uncomment the next line | ||
#!packages/repositories.config | ||
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# Enable "build/" folder in the NuGet Packages folder since NuGet packages use it for MSBuild targets | ||
# This line needs to be after the ignore of the build folder (and the packages folder if the line above has been uncommented) | ||
!packages/build/ | ||
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# Windows Azure Build Output | ||
csx/ | ||
*.build.csdef | ||
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# Windows Store app package directory | ||
AppPackages/ | ||
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# Others | ||
sql/ | ||
*.Cache | ||
ClientBin/ | ||
[Ss]tyle[Cc]op.* | ||
~$* | ||
*~ | ||
*.dbmdl | ||
*.dbproj.schemaview | ||
*.pfx | ||
*.publishsettings | ||
node_modules/ | ||
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# RIA/Silverlight projects | ||
Generated_Code/ | ||
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# Backup & report files from converting an old project file to a newer | ||
# Visual Studio version. Backup files are not needed, because we have git ;-) | ||
_UpgradeReport_Files/ | ||
Backup*/ | ||
UpgradeLog*.XML | ||
UpgradeLog*.htm | ||
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# SQL Server files | ||
*.mdf | ||
*.ldf | ||
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# Business Intelligence projects | ||
*.rdl.data | ||
*.bim.layout | ||
*.bim_*.settings | ||
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# Microsoft Fakes | ||
FakesAssemblies/ | ||
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*.userprefs | ||
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.DS_Store |
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[submodule "AdjustBindingsAndroid/ext/sdk"] | ||
path = AdjustBindingsAndroid/ext/sdk | ||
url = git@github.com:adjust/android_sdk.git | ||
[submodule "AdjustBindingsiOS/ext/sdk"] | ||
path = AdjustBindingsiOS/ext/sdk | ||
url = git@github.com:adjust/ios_sdk.git |
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Additions allow you to add arbitrary C# to the generated classes | ||
before they are compiled. This can be helpful for providing convenience | ||
methods or adding pure C# classes. | ||
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== Adding Methods to Generated Classes == | ||
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Let's say the library being bound has a Rectangle class with a constructor | ||
that takes an x and y position, and a width and length size. It will look like | ||
this: | ||
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public partial class Rectangle | ||
{ | ||
public Rectangle (int x, int y, int width, int height) | ||
{ | ||
// JNI bindings | ||
} | ||
} | ||
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Imagine we want to add a constructor to this class that takes a Point and | ||
Size structure instead of 4 ints. We can add a new file called Rectangle.cs | ||
with a partial class containing our new method: | ||
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public partial class Rectangle | ||
{ | ||
public Rectangle (Point location, Size size) : | ||
this (location.X, location.Y, size.Width, size.Height) | ||
{ | ||
} | ||
} | ||
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At compile time, the additions class will be added to the generated class | ||
and the final assembly will a Rectangle class with both constructors. | ||
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== Adding C# Classes == | ||
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Another thing that can be done is adding fully C# managed classes to the | ||
generated library. In the above example, let's assume that there isn't a | ||
Point class available in Java or our library. The one we create doesn't need | ||
to interact with Java, so we'll create it like a normal class in C#. | ||
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By adding a Point.cs file with this class, it will end up in the binding library: | ||
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public class Point | ||
{ | ||
public int X { get; set; } | ||
public int Y { get; set; } | ||
} |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{10368E6C-D01B-4462-8E8B-01FC667A7035};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> | ||
<ProjectGuid>{9CCC4FFA-11F0-4A57-AA56-F48A60596151}</ProjectGuid> | ||
<OutputType>Library</OutputType> | ||
<RootNamespace>AdjustBindingsAndroid</RootNamespace> | ||
<MonoAndroidResourcePrefix>Resources</MonoAndroidResourcePrefix> | ||
<MonoAndroidAssetsPrefix>Assets</MonoAndroidAssetsPrefix> | ||
<AndroidUseLatestPlatformSdk>False</AndroidUseLatestPlatformSdk> | ||
<AssemblyName>AdjustBindingsAndroid</AssemblyName> | ||
<TargetFrameworkVersion>v4.0.3</TargetFrameworkVersion> | ||
<ReleaseVersion>4.0.0</ReleaseVersion> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug</OutputPath> | ||
<DefineConstants>DEBUG;</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
<AndroidLinkMode>None</AndroidLinkMode> | ||
<ConsolePause>false</ConsolePause> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>full</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release</OutputPath> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
<AndroidUseSharedRuntime>false</AndroidUseSharedRuntime> | ||
<ConsolePause>false</ConsolePause> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Xml" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="Mono.Android" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
<Compile Include="AdjustReferrerReceiver.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="Additions\AboutAdditions.txt" /> | ||
<None Include="Jars\AboutJars.txt" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<TransformFile Include="Transforms\EnumFields.xml" /> | ||
<TransformFile Include="Transforms\EnumMethods.xml" /> | ||
<TransformFile Include="Transforms\Metadata.xml" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildExtensionsPath)\Novell\Xamarin.Android.Bindings.targets" /> | ||
<ItemGroup> | ||
<EmbeddedJar Include="Jars\adjust-android.jar" /> | ||
</ItemGroup> | ||
</Project> |
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using Android.App; | ||
using Android.Content; | ||
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namespace AdjustBindingsAndroid | ||
{ | ||
[BroadcastReceiver (Exported = true)] | ||
[IntentFilter (new[]{"com.android.vending.INSTALL_REFERRER"})] | ||
public class AdjustReferrerReceiver : BroadcastReceiver | ||
{ | ||
private readonly Com.Adjust.Sdk.AdjustReferrerReceiver broadcastReceiver = new Com.Adjust.Sdk.AdjustReferrerReceiver(); | ||
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public override void OnReceive (Context context, Intent intent) | ||
{ | ||
broadcastReceiver.OnReceive (context, intent); | ||
} | ||
} | ||
} |
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This directory is for Android .jars. | ||
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There are 4 types of jars that are supported: | ||
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== Input Jar and Embedded Jar == | ||
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This is the jar that bindings should be generated for. | ||
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For example, if you were binding the Google Maps library, this would | ||
be Google's "maps.jar". | ||
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The difference between EmbeddedJar and InputJar is, EmbeddedJar is to be | ||
embedded in the resulting dll as EmbeddedResource, while InputJar is not. | ||
There are couple of reasons you wouldn't like to embed the target jar | ||
in your dll (the ones that could be internally loaded by <uses-library> | ||
feature e.g. maps.jar, or you cannot embed jars that are under some | ||
proprietary license). | ||
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Set the build action for these jars in the properties page to "InputJar". | ||
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== Reference Jar and Embedded Reference Jar == | ||
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These are jars that are referenced by the input jar. C# bindings will | ||
not be created for these jars. These jars will be used to resolve | ||
types used by the input jar. | ||
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NOTE: Do not add "android.jar" as a reference jar. It will be added automatically | ||
based on the Target Framework selected. | ||
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Set the build action for these jars in the properties page to "ReferenceJar". | ||
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"EmbeddedJar" works like "ReferenceJar", but like "EmbeddedJar", it is | ||
embedded in your dll. But at application build time, they are not included | ||
in the final apk, like ReferenceJar files. | ||
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using System.Reflection; | ||
using System.Runtime.CompilerServices; | ||
using Android.App; | ||
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// Information about this assembly is defined by the following attributes. | ||
// Change them to the values specific to your project. | ||
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[assembly: AssemblyTitle ("AdjustBindingsAndroid")] | ||
[assembly: AssemblyDescription ("")] | ||
[assembly: AssemblyConfiguration ("")] | ||
[assembly: AssemblyCompany ("adjust GmbH")] | ||
[assembly: AssemblyProduct ("")] | ||
[assembly: AssemblyCopyright ("adjust GmbH")] | ||
[assembly: AssemblyTrademark ("")] | ||
[assembly: AssemblyCulture ("")] | ||
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// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}". | ||
// The form "{Major}.{Minor}.*" will automatically update the build and revision, | ||
// and "{Major}.{Minor}.{Build}.*" will update just the revision. | ||
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[assembly: AssemblyVersion ("1.0.0")] | ||
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// The following attributes are used to specify the signing key for the assembly, | ||
// if desired. See the Mono documentation for more information about signing. | ||
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//[assembly: AssemblyDelaySign(false)] | ||
//[assembly: AssemblyKeyFile("")] | ||
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