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Refactor check_light_mesh_visibility for performance #22815

Refactor check_light_mesh_visibility for performance

Refactor check_light_mesh_visibility for performance #22815

Triggered via pull request June 17, 2024 16:30
@re0312re0312
synchronize #13900
re0312:split
Status Skipped
Total duration 5s
Artifacts

validation-jobs.yml

on: pull_request
Matrix: build-without-default-features
build-and-install-on-iOS
0s
build-and-install-on-iOS
build-android
0s
build-android
run-examples-linux-vulkan
0s
run-examples-linux-vulkan
run-examples-on-windows-dx12
0s
run-examples-on-windows-dx12
run-examples-on-wasm
0s
run-examples-on-wasm
check-unused-dependencies
0s
check-unused-dependencies
check-example-showcase-patches-still-work
0s
check-example-showcase-patches-still-work
build-without-default-features-status
0s
build-without-default-features-status
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