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Added
RapierContext::physics_scale()
to read the physics scalethat was set when initializing the plugin.
RapierConfiguration::force_update_from_transform_changes
to force the transformupdates even if it is equal to the transform that was previously set. Useful for
rollback in networked applications described in #261.
Collider::trimesh_with_flags
to create a triangle mesh collider with custom pre-processingflags.
Fix
ExternalImpulse
component after each step automatically.transform_to_iso
to preserve identical rotations instead ofconverting to an intermediate axis-angle representation.
preventing balls from moving straight. Be sure to set the triangle mesh flag
TriMeshFlags::MERGE_DUPLICATE_VERTICES
when creating the collider if your mesh have duplicatedvertices.
Modified
AABB
toAabb
to comply with Rust’s style guide.