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A simple example of streaming audio using gRPC and C# 8 async streams

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Audio streaming with gRPC and C# 8 async streams

The server reads a wave file from disk and creates a stream of audio samples from it. The audio samples are then streamed to the client using gRPC. On the client side C# 8 async streams are used to asynchronously consume the stream of samples and feed them into an audio player.

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