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--- | ||
title: Sparks Rules | ||
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--- | ||
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* designed by Dieter Stein | ||
* 2 players | ||
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### Objective | ||
Place your ball on top of the fire. | ||
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### Start | ||
The board (a “fireplace”) starts filled with white and black balls in an alternating pattern. The red balls (called “sparks”) are kept ready to hand. | ||
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![Start] | ||
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### Play | ||
Two players, White and Black, are taking turns by putting a **spark** from the | ||
supply **and** a ball **of their own colour** from the board (the *coal ball*) | ||
into the hand. | ||
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Coal can only be taken if it isn't **pinned**. (It is **free**, or it supports | ||
at most **one** ball on the level above.) | ||
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If the coal ball was **free**, the player fills the emptied space with the spark | ||
and plays the coal on any other place. | ||
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If the coal ball was **not free**, a supported ball will just drop into place: | ||
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* If a **spark** dropped, the player **returns** the spark in the hand to the | ||
supply and plays only the coal ball on any place. | ||
* If a white or black **coal ball** dropped, the player plays both balls in the | ||
hand on any place and in any desired order. | ||
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In this example, white takes spark **x** from the supply, removes coal **a**, | ||
puts **x** there, and plays **a**. | ||
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![Move 1a] | ||
![Move 1b] | ||
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The next player, Black, takes another spark **y**, removes coal **b** which | ||
makes coal **a** drop. Black has two balls now (**b** and **y**) and plays them. | ||
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![Move 2a] | ||
![Move 2b] | ||
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### End | ||
The player who places a ball of their own colour on top of the pyramid (the | ||
fire cone) wins the game. | ||
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### Strategy | ||
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There are at least 14 moves. With each turn the pyramid normally grows by one | ||
ball. Only if a spark is dropped, the number of balls is not increased. No | ||
dropping sparks would be a win for Black. Yet there will be spark drops in | ||
every game and players sometimes can force or avoid them. So controlling the | ||
occurrence of spark drops is essential: White wins by an odd, Black by an even | ||
number of spark drops. | ||
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[Start]: sparks_start.png "Start position" | ||
[Move 1a]: sparks_move1a.png "Before move 1" | ||
[Move 1b]: sparks_move1b.png "After move 1" | ||
[Move 2a]: sparks_move2a.png "Before move 2" | ||
[Move 2b]: sparks_move2b.png "After move 2" |
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