Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix DotnetSharedFrameworkTaskDir to not rely on DotnetBuildFromSource #8355

Merged
merged 1 commit into from
Jan 18, 2022

Conversation

akoeplinger
Copy link
Member

After #8338 we saw a build error in a dotnet/runtime build job that tries to validate source-build but still uses the non-source-built arcade packages:

 /__w/1/s/artifacts/source-build/self/src/src/libraries/ref.proj(68,5): error MSB4062: The "CreateFrameworkListFile" task could not be loaded from the assembly /__w/1/s/artifacts/source-build/self/package-cache/microsoft.dotnet.sharedframework.sdk/7.0.0-beta.22064.25/sdk/../tools/net6.0/Microsoft.DotNet.SharedFramework.Sdk.dll. Could not load file or assembly '/__w/1/s/artifacts/source-build/self/package-cache/microsoft.dotnet.sharedframework.sdk/7.0.0-beta.22064.25/tools/net6.0/Microsoft.DotNet.SharedFramework.Sdk.dll'. The system cannot find the file specified.

This is because the non-source-built arcade packages use netcoreapp3.1 libraries instead of net6.0, but we're still setting DotnetBuildFromSource=true in those builds.

Instead of using DotnetBuildFromSource to switch between libraries we can check for the existence of the net6.0 folder which works in both scenarios.

After dotnet#8338 we saw a build error in a dotnet/runtime build job that tries to validate source-build but still uses the non-source-built arcade packages:

```
 /__w/1/s/artifacts/source-build/self/src/src/libraries/ref.proj(68,5): error MSB4062: The "CreateFrameworkListFile" task could not be loaded from the assembly /__w/1/s/artifacts/source-build/self/package-cache/microsoft.dotnet.sharedframework.sdk/7.0.0-beta.22064.25/sdk/../tools/net6.0/Microsoft.DotNet.SharedFramework.Sdk.dll. Could not load file or assembly '/__w/1/s/artifacts/source-build/self/package-cache/microsoft.dotnet.sharedframework.sdk/7.0.0-beta.22064.25/tools/net6.0/Microsoft.DotNet.SharedFramework.Sdk.dll'. The system cannot find the file specified.
```

This is because the non-source-built arcade packages use netcoreapp3.1 libraries instead of  net6.0, but we're still setting DotnetBuildFromSource=true in those builds.

Instead of using DotnetBuildFromSource to switch between libraries we can check for the existence of the net6.0 folder which works in both scenarios.
@akoeplinger akoeplinger merged commit 9ffc76a into dotnet:main Jan 18, 2022
@akoeplinger akoeplinger deleted the fix-sourcebuild-tasks branch January 18, 2022 17:10
ericstj pushed a commit to ericstj/arcade that referenced this pull request Mar 11, 2022
…dotnet#8355)

After dotnet#8338 we saw a build error in a dotnet/runtime build job that tries to validate source-build but still uses the non-source-built arcade packages:

```
 /__w/1/s/artifacts/source-build/self/src/src/libraries/ref.proj(68,5): error MSB4062: The "CreateFrameworkListFile" task could not be loaded from the assembly /__w/1/s/artifacts/source-build/self/package-cache/microsoft.dotnet.sharedframework.sdk/7.0.0-beta.22064.25/sdk/../tools/net6.0/Microsoft.DotNet.SharedFramework.Sdk.dll. Could not load file or assembly '/__w/1/s/artifacts/source-build/self/package-cache/microsoft.dotnet.sharedframework.sdk/7.0.0-beta.22064.25/tools/net6.0/Microsoft.DotNet.SharedFramework.Sdk.dll'. The system cannot find the file specified.
```

This is because the non-source-built arcade packages use netcoreapp3.1 libraries instead of  net6.0, but we're still setting DotnetBuildFromSource=true in those builds.

Instead of using DotnetBuildFromSource to switch between libraries we can check for the existence of the net6.0 folder which works in both scenarios.
mmitche pushed a commit that referenced this pull request Mar 11, 2022
…#8355) (#8597)

After #8338 we saw a build error in a dotnet/runtime build job that tries to validate source-build but still uses the non-source-built arcade packages:

```
 /__w/1/s/artifacts/source-build/self/src/src/libraries/ref.proj(68,5): error MSB4062: The "CreateFrameworkListFile" task could not be loaded from the assembly /__w/1/s/artifacts/source-build/self/package-cache/microsoft.dotnet.sharedframework.sdk/7.0.0-beta.22064.25/sdk/../tools/net6.0/Microsoft.DotNet.SharedFramework.Sdk.dll. Could not load file or assembly '/__w/1/s/artifacts/source-build/self/package-cache/microsoft.dotnet.sharedframework.sdk/7.0.0-beta.22064.25/tools/net6.0/Microsoft.DotNet.SharedFramework.Sdk.dll'. The system cannot find the file specified.
```

This is because the non-source-built arcade packages use netcoreapp3.1 libraries instead of  net6.0, but we're still setting DotnetBuildFromSource=true in those builds.

Instead of using DotnetBuildFromSource to switch between libraries we can check for the existence of the net6.0 folder which works in both scenarios.

Co-authored-by: Alexander Köplinger <alex.koeplinger@outlook.com>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants