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Make EntityEntryGraphNode.TState mutable #19453

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Jan 3, 2020
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2 changes: 1 addition & 1 deletion src/EFCore/ChangeTracking/EntityEntryGraphNode`.cs
Original file line number Diff line number Diff line change
Expand Up @@ -37,7 +37,7 @@ public EntityEntryGraphNode(
/// <summary>
/// Gets or sets state that will be available to all nodes that are visited after this node.
/// </summary>
public virtual TState NodeState { get; }
public virtual TState NodeState { get; [param: CanBeNull] set; }

/// <summary>
/// Creates a new node for the entity that is being traversed next in the graph.
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