Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Don't run optJumpThreading when fgCurBBEpochSize != (fgBBNumMax + 1) #72440

Merged
merged 4 commits into from
Jul 19, 2022
Merged
Show file tree
Hide file tree
Changes from 3 commits
Commits
File filter

Filter by extension

Filter by extension


Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
6 changes: 6 additions & 0 deletions src/coreclr/jit/redundantbranchopts.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -398,6 +398,12 @@ bool Compiler::optRedundantBranch(BasicBlock* const block)
break;
}

if (fgCurBBEpochSize != (fgBBNumMax + 1))
{
// We added new blocks since the last renumerate e.g. in optLoopHoist
break;
}

Copy link
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I would put this check down at the start of optJumpThread.

Copy link
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

optJumpThread doesn't really depend on the epoch, it depends onBlockSet which depends on the epoch.

Down the road we should consider giving optJumpThread alternative ways of keeping track of the different sets of preds, I only used BlockSet here because it seemed convenient. The pred sets are likely going to be pretty small (most blocks don't have many preds) so something simpler might actually both remove this dependency and be more efficient overall.

I'll add a note to #48115.

// Both dominating compare outcomes reach the current block so we can't infer the
// value of the relop.
//
Expand Down
114 changes: 114 additions & 0 deletions src/tests/JIT/Regression/JitBlue/Runtime_71599/Runtime_71599.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,114 @@
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.

// Generated by Fuzzlyn v1.5 on 2022-07-03 16:41:26
// Run on Arm64 MacOS
// Seed: 15254214336696406464
// Reduced from 47.2 KiB to 1.6 KiB in 00:00:23
// Hits JIT assert in Release:
// Assertion failed 'i < BitSetTraits::GetSize(env)' in 'Program:Main(Fuzzlyn.ExecutionServer.IRuntime)' during 'Redundant branch opts' (IL size 260; hash 0xade6b36b; FullOpts)
//
// File: /Users/runner/work/1/s/src/coreclr/jit/bitsetasshortlong.h Line: 261
//

using System;

public class C0
{
public ushort F0;
public ulong F1;
}

public class C1
{
public C0 F0;
public C0 F3;
public C0 F6;
}

public struct S0
{
public bool F1;
public ushort F3;
public byte F6;
}

public struct S1
{
public int F0;
}

public class Runtime_71599
{
public static IRuntime s_rt;
public static C1[] s_1;
public static S0[] s_3;
public static S1 s_7;

public static int Main()
{
try
{
Test();
}
catch (NullReferenceException)
{
return 100;
}
return 101;
}


public static void Test()
{
ushort[] vr2 = default(ushort[]);
S0 vr3 = default(S0);
bool vr4 = vr3.F1;
byte vr5 = vr3.F6--;
if (vr4)
{
try
{
s_rt.WriteLine(1);
}
finally
{
C1 vr6 = s_1[0];
var vr7 = new long[] { 1 };
var vr8 = vr6.F3;
long[] vr10 = vr7;
C0 vr11 = vr8;
int vr13 = s_7.F0;
s_rt.WriteLine(vr6.F0.F0);
s_rt.WriteLine(vr6.F0.F1);
s_rt.WriteLine(vr6.F6.F0);
}

if (!vr4)
{
s_1[0].F3.F0 = vr3.F3;
}
}

for (int vr9 = 0; vr9 < 2; vr9++)
{
if (vr4)
{
s_3[0].F3 = vr2[0];
}

s_rt.WriteLine(vr9);
}

}
}

public interface IRuntime
{
void WriteLine<T>(T value);
}

public class Runtime : IRuntime
{
public void WriteLine<T>(T value) => System.Console.WriteLine(value);
}
Original file line number Diff line number Diff line change
@@ -0,0 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<Optimize>True</Optimize>
</PropertyGroup>
<ItemGroup>
<Compile Include="$(MSBuildProjectName).cs" />
</ItemGroup>
</Project>