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Merge pull request #30 from eviltwo/0.7.3-dev
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0.7.3
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eviltwo committed Jul 8, 2024
2 parents 10b8827 + 48d671c commit 86597e9
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4 changes: 4 additions & 0 deletions InputGlyphs/Assets/InputGlyphs/CHANGELOG.md
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# Changelog

## [0.7.3] - 2024-07-07
### Changed
- Added version to URLs importing packages such as steamworks.

## [0.7.2] - 2024-07-07
### Fixed
- Fix glyphs not display in built game
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8 changes: 0 additions & 8 deletions InputGlyphs/Assets/InputGlyphs/Samples/InputCheckSample.meta

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Expand Up @@ -448,7 +448,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0e15330025853949aa116196e2f3f3a, type: 3}
m_Name:
m_EditorClassIdentifier:
_playerInput: {fileID: 1847320111}
_spriteRenderer: {fileID: 1399903892}
--- !u!4 &1399903891
Transform:
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#if ENABLE_INPUT_SYSTEM
#if INPUT_SYSTEM && ENABLE_INPUT_SYSTEM
using System;
using System.Collections.Generic;
using InputGlyphs.Display;
Expand All @@ -11,9 +11,6 @@ namespace InputGlyphs.Samples
[AddComponentMenu("")] // Disable the script from the Add Component menu
public class InputCheckSample : MonoBehaviour
{
[SerializeField]
private PlayerInput _playerInput = null;

[SerializeField]
private SpriteRenderer _spriteRenderer = null;

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{
"name": "InputGlyphs.Sample.InputCheck",
"name": "InputGlyphs.Sample",
"rootNamespace": "",
"references": [
"GUID:75469ad4d38634e559750d17036d5f7c",
"GUID:68bd7fdb68ef2684e982e8a9825b18a5",
"GUID:fc48f7dd8f1155d429d2f9eeb74a4fd4",
"GUID:41e8b111addd18e47a62477e330b80c7"
],
Expand All @@ -13,6 +14,17 @@
"precompiledReferences": [],
"autoReferenced": false,
"defineConstraints": [],
"versionDefines": [],
"versionDefines": [
{
"name": "com.unity.inputsystem",
"expression": "",
"define": "INPUT_SYSTEM"
},
{
"name": "com.rlabrecque.steamworks.net",
"expression": "",
"define": "SUPPORT_STEAMWORKS"
}
],
"noEngineReferences": false
}
8 changes: 0 additions & 8 deletions InputGlyphs/Assets/InputGlyphs/Samples/SoloPlayerSample.meta

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8 changes: 0 additions & 8 deletions InputGlyphs/Assets/InputGlyphs/Samples/SteamworksSample.meta

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8 changes: 0 additions & 8 deletions InputGlyphs/Assets/InputGlyphs/Scripts/Core.meta

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#if ENABLE_INPUT_SYSTEM && SUPPORT_TMPRO
#if INPUT_SYSTEM && ENABLE_INPUT_SYSTEM && SUPPORT_TMPRO
using System.Text;
using UnityEditor;
using UnityEngine;
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@@ -1,7 +1,10 @@
{
"name": "InputGlyphs.Loaders.Steam.Editor",
"name": "InputGlyphs.Editor",
"rootNamespace": "",
"references": [
"GUID:75469ad4d38634e559750d17036d5f7c",
"GUID:6055be8ebefd69e48b49212b09b47b2f",
"GUID:41e8b111addd18e47a62477e330b80c7",
"GUID:32a76035dbfa1e5489ee883a5e9e4570"
],
"includePlatforms": [
Expand All @@ -14,6 +17,11 @@
"autoReferenced": false,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.unity.inputsystem",
"expression": "",
"define": "INPUT_SYSTEM"
},
{
"name": "com.rlabrecque.steamworks.net",
"expression": "",
Expand All @@ -28,6 +36,11 @@
"name": "com.eviltwo.unity-steam-input-glyph-loader",
"expression": "",
"define": "SUPPORT_LOADER"
},
{
"name": "com.unity.textmeshpro",
"expression": "",
"define": "SUPPORT_TMPRO"
}
],
"noEngineReferences": false
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