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chore: Update dependency excalibur to v0.25.1 #258

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merged 1 commit into from
Nov 6, 2021

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@renovate renovate bot commented Nov 6, 2021

WhiteSource Renovate

This PR contains the following updates:

Package Change Age Adoption Passing Confidence
excalibur 0.25.0 -> 0.25.1 age adoption passing confidence

Release Notes

excaliburjs/Excalibur

v0.25.1

Compare Source

Added
  • Experimental: Native ES module bundle distribution in package esm/excalibur.js entrypoint (#​2064)
  • withEngine utils support an aditional options parameter to override the Engine default options.
  • Story to show a play / pause implementation.
  • ex.Animation now support totalDuration that will calculate automatically each frame duration based on how many frames have.
  • ex.Animation now supports .reverse() to reverse the direction of play in an animation, use the ex.Animation.direction to inspect if the animation is playing in the ex.AnimationDirection.Forward direction or the ex.AnimationDirection.Backward direction.
Changed
  • Internal Actions implementation converted to ECS system and component, this is a backwards compatible change with v0.25.0
    • ex.ActionsSystem and ex.ActionsComponent now wrap the existing ex.ActionContext
    • Actions can be shared with all entities now!
  • Dispatch the hidePlayButton on the Button Event to prevent that keep on the screen on some situations [#​1431].
  • Revert VSCode Workbench Colors
Deprecated
  • Actions asPromise() renamed to toPromise()
Fixed
  • Fixed loader button position on window resize
  • Fixed issue with setting ex.TileMap.z to a value
  • Fixed crash in debug system if there is no collider geometry
  • Fixed ImageSource loading error message [#​2049]

Configuration

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This PR has been generated by WhiteSource Renovate. View repository job log here.

@renovate renovate bot merged commit 06a6f74 into main Nov 6, 2021
@renovate renovate bot deleted the renovate/excalibur-0.x branch November 6, 2021 08:36
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