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Building on OS X Lion + XCode 4.2 from scratch #67

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patelnav opened this issue Dec 8, 2011 · 3 comments
Closed

Building on OS X Lion + XCode 4.2 from scratch #67

patelnav opened this issue Dec 8, 2011 · 3 comments
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@patelnav
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patelnav commented Dec 8, 2011

Basically, if you start from a blank slate, XCode 4.2 doesn't include GCC 4.2.x
This makes the build steps not work on Lion.

I fixed this by setting the following in the Xcode project Build Settings

  1. Architectures to "Native Architecture of Build Machine"
  2. Compiler for C/C++/Objective -C to "Default compiler (Apple LLVM compiler 3.0)"

Popped, back into terminal and ran release.sh. Worked like a charm!

@fikovnik
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fikovnik commented Dec 8, 2011

Thanks for sharing this, I will update the settings in shiftit16.

@patelnav
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patelnav commented Dec 8, 2011

hey man, all the thanks go to you!
awesome job keeping this project updated

fikovnik added a commit that referenced this issue Dec 15, 2011
1) Architectures to "Native Architecture of Build Machine"
2) Compiler for C/C++/Objective -C to "Default compiler (Apple LLVM compiler 3.0)"
@aeosynth
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aeosynth commented Jan 1, 2012

imo this should be mentioned in the readme

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