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dmdext not ignoring aspect ratio and or honoring resize = stretch with Future Pinball #340

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coreduo0099 opened this issue May 7, 2022 · 9 comments
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@coreduo0099
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Hi,
I've tried to get a dmd to an irregular size. I can do it on screen, save it, view the correct values in the ini file but when re-launching the game the dmd goes back to forced aspect ratio.

I've tried the comand line option --resize as well as the ini options for resize and ignorear.

Also in the gui, right clicking on the dmd, checking ignore aspect ration appears to work but upon save and re-launch the ignore aspect ration check is now unchecked.

e.g.
dmdext.exe" mirror --source=futurepinball -q --virtual-stay-on-top --resize stretch --fps 60 -g "Tron Legacy (Stern) (Ultimate 1.01) (p2.7) (DOFLinx MX PuP SSF)" --use-ini="E:\Emulator\Pinball emu\VisualPinball\VPinMame\fpDmdDevice.ini")

[global]
resize = stretch
[Tron Legacy (Stern) (Ultimate 1.01) (p2.7) (DOFLinx MX PuP SSF)]
virtualdmd style = Aqua
virtualdmd ignorear = true
virtualdmd left = 5914
virtualdmd top = 109
virtualdmd width = 1684
virtualdmd height = 161
(height was silly obvious for test purpose)

Thanks

@Magius74
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Made an account just to say I have this same issue. It's been an issue since Future Pinball was first supported in 1.9. I would really like this function to work cuz it just seems so slick the way resizing works and how it is saved for each table in the ini file. I would just love this ability to be able to have a custom sized DMD for all my tables. Please get this working! It would be so awesome. :)

@ManWorkingHere
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Made an account just to say I have this same issue.

I installed version 1.10 but the resizing problem still exists (1 Nov 22).

For me, the Height value is ignored if larger than the default. The other values appear to work and be saved if changed.

"Please get this working! It would be so awesome. :)"
- I agree!

@fernandojconti
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Made an account just to say I have this same issue.

I installed version 1.10 but the resizing problem still exists (1 Nov 22).

For me, the Height value is ignored if larger than the default. The other values appear to work and be saved if changed.

"Please get this working! It would be so awesome. :)" - I agree!

I agree too!

@GyroJoe
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GyroJoe commented Apr 17, 2023

#366 should have fixed this.

@sgeist28
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sgeist28 commented Apr 17, 2023 via email

@GyroJoe
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GyroJoe commented Apr 17, 2023

I would think so, but @freezy will know best.

In the meantime, there is a test build here if you want to try: https://ci.appveyor.com/project/freezy/dmd-extensions/builds/46796240/job/go626t745c0vol57/artifacts

@freezy
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freezy commented Apr 17, 2023

Yes, there will be a new release when we get #367 in.

@Tom-Neverwinter
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Tom-Neverwinter commented May 31, 2023

I had a issue like this to solve it: I installed the exe/msi version of vpinmame at one point, deleting the x86 folder for vpinmame fixed the issue as it containted a config file. [not sure why this specific config after uninstall was detected and chosen] [probably applies to x64 as well]

@freezy freezy added the fixed label Jun 7, 2023
@freezy freezy closed this as completed Jun 7, 2023
@ManWorkingHere
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"Thank You" for working on this issue. I/we all appreciate your effort to making the window sizing work.

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