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Add an inspector preview for BitMap
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fire-forge authored and timothyqiu committed May 2, 2022
1 parent b0cb3d1 commit e8d1552
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2 changes: 2 additions & 0 deletions editor/editor_node.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -117,6 +117,7 @@
#include "editor/plugins/asset_library_editor_plugin.h"
#include "editor/plugins/audio_stream_editor_plugin.h"
#include "editor/plugins/baked_lightmap_editor_plugin.h"
#include "editor/plugins/bit_map_editor_plugin.h"
#include "editor/plugins/camera_editor_plugin.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
#include "editor/plugins/collision_polygon_2d_editor_plugin.h"
Expand Down Expand Up @@ -7016,6 +7017,7 @@ EditorNode::EditorNode() {
add_editor_plugin(memnew(ViewportPreviewEditorPlugin(this)));
add_editor_plugin(memnew(GradientTexture2DEditorPlugin(this)));
add_editor_plugin(memnew(RayCast2DEditorPlugin(this)));
add_editor_plugin(memnew(BitMapEditorPlugin(this)));

for (int i = 0; i < EditorPlugins::get_plugin_count(); i++) {
add_editor_plugin(EditorPlugins::create(i, this));
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86 changes: 86 additions & 0 deletions editor/plugins/bit_map_editor_plugin.cpp
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@@ -0,0 +1,86 @@
/*************************************************************************/
/* bit_map_editor_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/

#include "bit_map_editor_plugin.h"

#include "editor/editor_scale.h"

void BitMapEditor::setup(const Ref<BitMap> &p_bitmap) {
Ref<ImageTexture> texture;
texture.instance();
texture->create_from_image(p_bitmap->convert_to_image());
texture->set_flags(texture->get_flags() & (~VisualServer::TEXTURE_FLAG_FILTER));
texture_rect->set_texture(texture);

size_label->set_text(vformat(String::utf8("%s×%s"), p_bitmap->get_size().width, p_bitmap->get_size().height));
}

BitMapEditor::BitMapEditor() {
texture_rect = memnew(TextureRect);
texture_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
texture_rect->set_custom_minimum_size(Size2(0, 250) * EDSCALE);
add_child(texture_rect);

size_label = memnew(Label);
size_label->set_align(Label::ALIGN_RIGHT);
add_child(size_label);

// Reduce extra padding on top and bottom of size label.
Ref<StyleBoxEmpty> stylebox;
stylebox.instance();
stylebox->set_default_margin(MARGIN_RIGHT, 4 * EDSCALE);
size_label->add_style_override("normal", stylebox);
}

///////////////////////

bool EditorInspectorPluginBitMap::can_handle(Object *p_object) {
return Object::cast_to<BitMap>(p_object) != nullptr;
}

void EditorInspectorPluginBitMap::parse_begin(Object *p_object) {
BitMap *bitmap = Object::cast_to<BitMap>(p_object);
if (!bitmap) {
return;
}
Ref<BitMap> bm(bitmap);

BitMapEditor *editor = memnew(BitMapEditor);
editor->setup(bm);
add_custom_control(editor);
}

///////////////////////

BitMapEditorPlugin::BitMapEditorPlugin(EditorNode *p_editor) {
Ref<EditorInspectorPluginBitMap> plugin;
plugin.instance();
add_inspector_plugin(plugin);
}
64 changes: 64 additions & 0 deletions editor/plugins/bit_map_editor_plugin.h
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@@ -0,0 +1,64 @@
/*************************************************************************/
/* bit_map_editor_plugin.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/

#ifndef BIT_MAP_PREVIEW_EDITOR_PLUGIN_H
#define BIT_MAP_PREVIEW_EDITOR_PLUGIN_H

#include "editor/editor_plugin.h"
#include "scene/resources/bit_map.h"

class BitMapEditor : public VBoxContainer {
GDCLASS(BitMapEditor, VBoxContainer);

TextureRect *texture_rect = nullptr;
Label *size_label = nullptr;

public:
void setup(const Ref<BitMap> &p_bitmap);

BitMapEditor();
};

class EditorInspectorPluginBitMap : public EditorInspectorPlugin {
GDCLASS(EditorInspectorPluginBitMap, EditorInspectorPlugin);

public:
virtual bool can_handle(Object *p_object);
virtual void parse_begin(Object *p_object);
};

class BitMapEditorPlugin : public EditorPlugin {
GDCLASS(BitMapEditorPlugin, EditorPlugin);

public:
BitMapEditorPlugin(EditorNode *p_editor);
};

#endif // BIT_MAP_PREVIEW_EDITOR_PLUGIN_H

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