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[3.x] Ensure Areas and Bodies only interact with Areas with layers in their mask #42269

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madmiraal
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3.2 version of #42268.

@madmiraal
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#42642 is the sister PR for KinematicBodies for 3.2.

@madmiraal madmiraal requested a review from a team as a code owner March 12, 2021 12:26
Base automatically changed from 3.2 to 3.x March 16, 2021 11:11
@akien-mga akien-mga modified the milestones: 3.2, 3.3 Mar 17, 2021
@akien-mga akien-mga modified the milestones: 3.3, 3.4 Mar 26, 2021
@akien-mga akien-mga changed the title [3.2] Ensure Areas and Bodies only interact with Areas with matching mask. [3.x] Ensure Areas and Bodies only interact with Areas with matching mask. Mar 26, 2021
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Updated to include equivalent fix from #50685.

@madmiraal madmiraal changed the title [3.x] Ensure Areas and Bodies only interact with Areas with matching mask. [3.x] Ensure Areas and Bodies only interact with Areas with layers in their mask Jul 21, 2021
@pouleyKetchoupp
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Superseded by #50625.

We could backport #50625 to 3.5 but it would need to be done with an option in project settings to avoid breaking compatibility with existing projects and force users to setup their collision layers again.

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