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Implement Alt + Mouse wheel to adjust FOV in the 3D editor viewport (3.x) #54207

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Calinou
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@Calinou Calinou commented Oct 24, 2021

3.x version of #53820.

This allows for quicker FOV adjustments compared to using the View menu.

Preview (3.x)

editor-fov-tweak-3.x.mp4

This allows for quicker FOV adjustments compared to using the View menu.
@Eoin-ONeill-Yokai
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This is cool, but any chance we could get some visual feedback about the current FOV value? Similar to how speed adjustments show an indicator of the current setting.

@Calinou Calinou changed the title Implement Alt + Mouse wheel to adjust FOV in the 3D editor viewport Implement Alt + Mouse wheel to adjust FOV in the 3D editor viewport (3.x) Oct 26, 2021
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Calinou commented Oct 26, 2021

This is cool, but any chance we could get some visual feedback about the current FOV value? Similar to how speed adjustments show an indicator of the current setting.

I'd prefer working on this in a future PR, since #53820 didn't have an indicator either. We need to keep both the master and 3.x versions of the feature in sync.

@akien-mga akien-mga merged commit 0aa7768 into godotengine:3.x Jan 3, 2022
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Thanks!

@akien-mga
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Note: This was reverted in #64071.

@Calinou
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Calinou commented Aug 8, 2022

Note: This was reverted in #64071.

To clarify, only Alt + mouse wheel was removed. The keyboard shortcuts are still here and they can be adjusted in the editor settings, as they usually don't get in the way.

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3 participants