Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Refactor constant suffix parsing in a shader #55623

Merged
merged 1 commit into from
Dec 10, 2021

Conversation

Chaosus
Copy link
Member

@Chaosus Chaosus commented Dec 4, 2021

Fix #55587 - Prevents using incorrect alphabet symbols after suffix + adds a u suffix to handle unsigned integers.

@Chaosus Chaosus requested a review from a team as a code owner December 4, 2021 11:47
@Chaosus Chaosus added this to the 4.0 milestone Dec 4, 2021
@Chaosus Chaosus force-pushed the shader_refactor_const_suffix branch 3 times, most recently from 0bfced7 to 8799b1b Compare December 4, 2021 12:58
@Chaosus Chaosus force-pushed the shader_refactor_const_suffix branch 5 times, most recently from 22c81fa to 6f9f50d Compare December 10, 2021 11:34
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

The parsing of the numbers in the shader needs to be revised
2 participants