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Use SHADERC_BUILD_SHARED to control static/shared library #498

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Commits on Oct 3, 2018

  1. Use SHADERC_BUILD_SHARED to control static/shared library

    Previously we build both static and shared library at the same
    time. Because of that, we cannot name both the static and shared
    library as shaderc.
    
    This commit stops compiling both static and shared library.
    Instead we let the user choose now.
    antiagainst committed Oct 3, 2018
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