Gameplay Programmer. Use pass by pointer for more flexibility (e.g., reassigning pointers), & pass by reference for safety and simplicity.
-
Serious Gamers, Inc
- https://www.youtube.com/channel/UC0I4KcCj8ir0wpaHzVh8dcg
Popular repositories Loading
Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.
If the problem persists, check the GitHub status page or contact support.