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Version 1.0.7 (#7561)
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ihhub committed Aug 15, 2023
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43 changes: 43 additions & 0 deletions changelog.txt
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version 1.0.7 (15 August 2023)
- properly update uncovered fog with all hero actions
- fix an issue when AI hero "jumps back" during the fog discovery
- AI heroes should not know what exactly a Treasure or Sea Chest contains
- do not play simultaneous walk/fly sounds for battle speed 9 and 10
- do not handle an event on the map twice
- fix AI estimation of the castle garrison strength for priority tasks
- rework "select from list" dialogs and also make all elements within dialogs right clickable
- battle AI should switch to offense mode instead of passing turns
- update Russian translation
- add the ability to export and import save files in Android Toolset application
- make many in-game buttons translatable
- fix Army info button in level up dialog
- update Ukrainian translation
- update German translation
- add Summon Boat spell support for AI
- rephrase various game dialogs
- add a dialog to confirm auto combat
- add "Quit" title to quit dialog
- fix Zounds grammar
- update Norwegian Translation
- the Shield spell should not affect the damage of the castle towers
- apply AI growth bonus only on first AI player turn
- show "cast down" animation for heroes on the battlefield
- apply Cure & Mass Cure spells only if the target unit is either damaged or has negative magical effects
- fix hero last frame delay after the spell casting animation
- speed up several spell animations during battle
- fix missing first animation frame of heroes on the battlefield
- change heroes animation speed on the battlefield
- fix puzzle screen exit button theme
- reduce CPU usage while rendering castle's Well dialog
- fix campaign buttons' rendering issues
- make campaign buttons translatable
- update Slovak translation
- update Danish translation
- update Swedish translation
- disable Campaign button if no campaign resources are present
- improve AI pathfinding logic regarding protected and guarded tiles
- avoid engine execution with corrupted video files
- add ability to select instrument brush and brush size in Editor UI
- make thieves guild adapt background to chosen interface
- fix a possible crash in Android toolset application

version 1.0.6 (15 July 2023)
- allow to lower the campaign difficulty during playthrough
- update Russian translation
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49 changes: 49 additions & 0 deletions script/packaging/common/fheroes2.appdata.xml
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<control>touch</control>
</recommends>
<releases>
<release date="2023-08-15" version="v1.0.7">
<url>https://github.com/ihhub/fheroes2/releases/tag/1.0.7</url>
<description>
<p>Changes in v1.0.7 (15 August 2023):</p>
<ul>
<li>properly update uncovered fog with all hero actions</li>
<li>fix an issue when AI hero "jumps back" during the fog discovery</li>
<li>AI heroes should not know what exactly a Treasure or Sea Chest contains</li>
<li>do not play simultaneous walk/fly sounds for battle speed 9 and 10</li>
<li>do not handle an event on the map twice</li>
<li>fix AI estimation of the castle garrison strength for priority tasks</li>
<li>rework "select from list" dialogs and also make all elements within dialogs right clickable</li>
<li>battle AI should switch to offense mode instead of passing turns</li>
<li>update Russian translation</li>
<li>add the ability to export and import save files in Android Toolset application</li>
<li>make many in-game buttons translatable</li>
<li>fix Army info button in level up dialog</li>
<li>update Ukrainian translation</li>
<li>update German translation</li>
<li>add Summon Boat spell support for AI</li>
<li>rephrase various game dialogs</li>
<li>add a dialog to confirm auto combat</li>
<li>add "Quit" title to quit dialog</li>
<li>fix Zounds grammar</li>
<li>update Norwegian Translation</li>
<li>the Shield spell should not affect the damage of the castle towers</li>
<li>apply AI growth bonus only on first AI player turn</li>
<li>show "cast down" animation for heroes on the battlefield</li>
<li>apply Cure &amp; Mass Cure spells only if the target unit is either damaged or has negative magical effects</li>
<li>fix hero last frame delay after the spell casting animation</li>
<li>speed up several spell animations during battle</li>
<li>fix missing first animation frame of heroes on the battlefield</li>
<li>change heroes animation speed on the battlefield</li>
<li>fix puzzle screen exit button theme</li>
<li>reduce CPU usage while rendering castle's Well dialog</li>
<li>fix campaign buttons' rendering issues</li>
<li>make campaign buttons translatable</li>
<li>update Slovak translation</li>
<li>update Danish translation</li>
<li>update Swedish translation</li>
<li>disable Campaign button if no campaign resources are present</li>
<li>improve AI pathfinding logic regarding protected and guarded tiles</li>
<li>avoid engine execution with corrupted video files</li>
<li>add ability to select instrument brush and brush size in Editor UI</li>
<li>make thieves guild adapt background to chosen interface</li>
<li>fix a possible crash in Android toolset application</li>
</ul>
</description>
</release>
<release date="2023-07-15" version="v1.0.6">
<url>https://github.com/ihhub/fheroes2/releases/tag/1.0.6</url>
<description>
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6 changes: 6 additions & 0 deletions script/packaging/debian/changelog
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fheroes2 (1.0.7-1) UNRELEASED; urgency=medium

* 1.0.7 release

-- fheroes2 team <fhomm2@gmail.com> Tue, 15 Aug 2023 00:00:00 +0000

fheroes2 (1.0.6-1) UNRELEASED; urgency=medium

* 1.0.6 release
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2 changes: 1 addition & 1 deletion src/fheroes2/system/version.h
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#define MAJOR_VERSION 1
#define MINOR_VERSION 0
#define INTERMEDIATE_VERSION 6
#define INTERMEDIATE_VERSION 7

#ifndef BUILD_VERSION
#define BUILD_VERSION 0
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2 changes: 1 addition & 1 deletion version.txt
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1.0.6
1.0.7
2 changes: 1 addition & 1 deletion version_code.txt
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9
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