-
Notifications
You must be signed in to change notification settings - Fork 47
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
hwcontext_vaapi: Add support for vaGetDisplayWin32 initialization
These changes add support for VAAPI on Windows in hwcontext_vaapi using vaGetDisplayWin32, also allowing for DirectX adapter index selection via the "-device" command line argument. Libva 2.17+ adds a new libva-win32 node and Mesa 22.3 adds a VAAPI driver based on Direct3D 12 for Windows, both available at: https://www.nuget.org/packages/Microsoft.Direct3D.VideoAccelerationCompatibilityPack Initial review at #619 Additional changes were made to the changelog and minor version bump as well as to QSV to not break with this new change: - qsv_internal.h: Remove unnecessary include va_drm.h - qsv_internal.h: Enable AVCODEC_QSV_LINUX_SESSION_HANDLE on Linux/VA only - hwcontext_qsv.c: Do not allow child_device_type VAAPI for Windows until support is added, keep D3D11/DXVA2 as more prioritary defaults. Signed-off-by: Sil Vilerino <sivileri@microsoft.com> Reviewed-by: Dmitry Rogozhkin <dmitry.v.rogozhkin@intel.com> Reviewed-by: Wu, Tong1 <tong1.wu@intel.com>
- Loading branch information
Showing
8 changed files
with
117 additions
and
12 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters