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Releases: kemenaran/SameBoy

SameBoy + WideGB 0.1.3

19 May 16:28
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SameBoy fork with Widescreen support. See https://kemenaran.winosx.com/posts/widegb-playing-game-boy-games-on-wide-screens/

To enable Wide screen display, enter Graphic Options and configure the Scaling mode to “Wide screen”.

Changes

  • Windows: fix the non-debugger binary crashing on launch

SameBoy + WideGB 0.1.1

18 May 10:00
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SameBoy fork with Widescreen support. See https://kemenaran.winosx.com/posts/widegb-playing-game-boy-games-on-wide-screens/

To enable Wide screen display, enter Graphic Options and configure the Scaling mode to “Wide screen”.

Changes:

  • Add a Windows port
  • Add the latest SameBoy changes
  • Fix the screen resolution on non-HDPI displays
  • Slightly lower the scene transition threshold

SameBoy + WideGB 0.1.1

22 Apr 10:49
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SameBoy fork with Widescreen support. See https://kemenaran.winosx.com/posts/widegb-playing-game-boy-games-on-wide-screens/

Cocoa version includes support for Metal and a very slick UI, but may be slower than the SDL version on some hardware.

Changes:

  • Fixed unoptimized builds
  • Fixed a crash when launching the SDL version

SameBoy + WideGB 0.1

21 Apr 21:13
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SameBoy fork with Widescreen support. See https://kemenaran.winosx.com/posts/widegb-playing-game-boy-games-on-wide-screens/

Cocoa version includes support for Metal and a very slick UI, but may be slower than the SDL version on some hardware.