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Update README.md
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Signed-off-by: Glenn Fiedler <glenn@networknext.com>
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gafferongames committed Sep 9, 2024
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**netcode** is a secure client/server protocol built on top of UDP.

It's built for use by real-time multiplayer games, which need a connection oriented protocol but without the head of line blocking of TCP.

![connetion 2](https://github.com/user-attachments/assets/5c7e0c9b-17b6-4e84-a57b-13bdb55a9978)

It has the following features:
netcode has the following features:

* Secure client connection with connect tokens
* Client slot system where each client is assigned a client index on connect
* Encrypted and signed packets

and protects your game server from:
It protects your game server from:

* Zombie clients
* Packet sniffing
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