Improve calculation of light colors #1967
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Edit: This pr improves the algorithm for diffuse lighting to be (near?) perfect, thanks to discoveries by asuza.
This also changes the way fractional color precision is handled to be maintained until all lights are calculated.
Previous text:
Fixes #1966
Results in lighting being noticeably brighter when multiple lights are enabled.
Colors seem to match hardware better.
Doesn't appear to be perfect, though it's possible those imperfections are due to inaccurate interpolation rather than problems with the lighting calc itself.
Definitely needs some test rom verification, though.
Before:
![image](https://private-user-images.githubusercontent.com/102590697/300309234-a9f3a68d-9342-4e94-af66-e127785e0e85.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MjAxMDczNjIsIm5iZiI6MTcyMDEwNzA2MiwicGF0aCI6Ii8xMDI1OTA2OTcvMzAwMzA5MjM0LWE5ZjNhNjhkLTkzNDItNGU5NC1hZjY2LWUxMjc3ODVlMGU4NS5wbmc_WC1BbXotQWxnb3JpdGhtPUFXUzQtSE1BQy1TSEEyNTYmWC1BbXotQ3JlZGVudGlhbD1BS0lBVkNPRFlMU0E1M1BRSzRaQSUyRjIwMjQwNzA0JTJGdXMtZWFzdC0xJTJGczMlMkZhd3M0X3JlcXVlc3QmWC1BbXotRGF0ZT0yMDI0MDcwNFQxNTMxMDJaJlgtQW16LUV4cGlyZXM9MzAwJlgtQW16LVNpZ25hdHVyZT05OTBlMmMyMDgzYmIwZDViYzk2M2E0YTUzNTVlYTYxM2I1MTBmZDBmY2FlMjc3MTM3ZTM1Mzk4ZTc3ZGM3NDVkJlgtQW16LVNpZ25lZEhlYWRlcnM9aG9zdCZhY3Rvcl9pZD0wJmtleV9pZD0wJnJlcG9faWQ9MCJ9.JqAVQULx4Fpoa4dCdYHWOQEs52zzuMPP9IZUa3ul6iM)
![image](https://private-user-images.githubusercontent.com/102590697/300309243-e3b01f63-c9db-4645-a786-06482dde75bc.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MjAxMDczNjIsIm5iZiI6MTcyMDEwNzA2MiwicGF0aCI6Ii8xMDI1OTA2OTcvMzAwMzA5MjQzLWUzYjAxZjYzLWM5ZGItNDY0NS1hNzg2LTA2NDgyZGRlNzViYy5wbmc_WC1BbXotQWxnb3JpdGhtPUFXUzQtSE1BQy1TSEEyNTYmWC1BbXotQ3JlZGVudGlhbD1BS0lBVkNPRFlMU0E1M1BRSzRaQSUyRjIwMjQwNzA0JTJGdXMtZWFzdC0xJTJGczMlMkZhd3M0X3JlcXVlc3QmWC1BbXotRGF0ZT0yMDI0MDcwNFQxNTMxMDJaJlgtQW16LUV4cGlyZXM9MzAwJlgtQW16LVNpZ25hdHVyZT1lOTg2NTRkYTQ4YjFlMmY3ZDM1YjFjNzk4ZDBhMjJlODUxYjEzMmIxZjJjYmUxMDA2NzhiNzE0MzdmOTUxMmZhJlgtQW16LVNpZ25lZEhlYWRlcnM9aG9zdCZhY3Rvcl9pZD0wJmtleV9pZD0wJnJlcG9faWQ9MCJ9.h_Q_yksugUXb4YhZ9U6W2Qmx1VBuyv1DXAqiwF39SAA)
![image](https://private-user-images.githubusercontent.com/102590697/300309562-a3d1c1a4-f549-4f46-a31a-5e0b8f89d540.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MjAxMDczNjIsIm5iZiI6MTcyMDEwNzA2MiwicGF0aCI6Ii8xMDI1OTA2OTcvMzAwMzA5NTYyLWEzZDFjMWE0LWY1NDktNGY0Ni1hMzFhLTVlMGI4Zjg5ZDU0MC5wbmc_WC1BbXotQWxnb3JpdGhtPUFXUzQtSE1BQy1TSEEyNTYmWC1BbXotQ3JlZGVudGlhbD1BS0lBVkNPRFlMU0E1M1BRSzRaQSUyRjIwMjQwNzA0JTJGdXMtZWFzdC0xJTJGczMlMkZhd3M0X3JlcXVlc3QmWC1BbXotRGF0ZT0yMDI0MDcwNFQxNTMxMDJaJlgtQW16LUV4cGlyZXM9MzAwJlgtQW16LVNpZ25hdHVyZT0wNjQ3YjFhMTc4YjQ0Njg3MDA4N2E5NjI3N2EwY2VhNjIwM2RjNTI5ZTFkMjc3MTY3ZmE1MzZmY2EyYjFlODViJlgtQW16LVNpZ25lZEhlYWRlcnM9aG9zdCZhY3Rvcl9pZD0wJmtleV9pZD0wJnJlcG9faWQ9MCJ9.id1cT1x127erYh9MwdUnkUgYSgvmlOqHj47MXknYwms)
After:
HW Capture (frame dump "reconstructed full color" screenshot):