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Update the virtual bottom location if the cursor moves below it #5317

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merged 2 commits into from
Apr 14, 2020

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j4james
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@j4james j4james commented Apr 10, 2020

Summary of the Pull Request

If an application writes to the screen while not in VT mode, and the user has scrolled forward in the screen buffer, the virtual bottom location is not updated to take that new content into account. As a result, the viewport can later jump back to the previous virtual bottom, making the content disappear off screen. This PR attempts to fix that issue by updating the virtual bottom location whenever the cursor moves below that point.

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Detailed Description of the Pull Request / Additional comments

This simply adds a condition in the SCREEN_INFORMATION::SetCursorPosition to check if the new Y coordinate is below the current virtual bottom, and if so, updates the virtual bottom to that new value.

I considered trying to make it only update when something is actually written to the screen, but this seemed like a cleaner solution, and is less likely to miss out on a needed update.

Validation Steps Performed

I've manually tested the case described in issue #5302, and confirmed that it now works as expected. I've also added a unit test that checks the virtual bottom is updated correctly under similar conditions.

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j4james commented Apr 10, 2020

I'm not absolutely certain that this is the right solution, but if you're looking for a quick fix for #5302, this is at least one option.

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I think I'm okay with this fix, but I kinda want a test to cover this scenario if that's okay. Since we're not too worried about this case being a Terminal 1.0 regression, we've got a bit more time to spin up a test for it.

@ghost ghost added the Needs-Author-Feedback The original author of the issue/PR needs to come back and respond to something label Apr 10, 2020
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Am hitting approve as I think this is decent and @zadjii-msft is already holding the block for a test.

@ghost ghost removed the Needs-Author-Feedback The original author of the issue/PR needs to come back and respond to something label Apr 11, 2020
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j4james commented Apr 11, 2020

I think I'm okay with this fix, but I kinda want a test to cover this scenario if that's okay.

Yeah I figured you'd probably want a unit test for this - I just wasn't exactly sure how I would do it. But I think I've now got something that is a reasonable approximation of the original bug report (6b8fac1).

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This looks good to me. Thanks for writing a test (and sorry for chucking regressions over to you :))

@DHowett-MSFT DHowett-MSFT changed the title Update the virtual bottom location if the cursor moves below that point Update the virtual bottom location if the cursor moves below it Apr 14, 2020
@DHowett-MSFT DHowett-MSFT merged commit 348f468 into microsoft:master Apr 14, 2020
@j4james j4james deleted the fix-virtual-bottom branch April 18, 2020 16:46
ghost pushed a commit that referenced this pull request May 2, 2022
The "virtual bottom" marks the last line of the mutable viewport area,
which is the part of the buffer that VT sequences can write to. This
region should typically only move downwards as new lines are added to
the buffer, but there were a number of cases where it was incorrectly
being moved up, or moved down further than necessary. This PR attempts
to fix that.

There was an earlier, unsuccessful attempt to fix this in PR #9770 which
was later reverted (issue #9872 was the reason it had to be reverted).
PRs #2666, #2705, and #5317 were fixes for related virtual viewport
problems, some of which have either been extended or superseded by this
PR.

`SetConsoleCursorPositionImpl` is one of the cases that actually does
need to move the virtual viewport upwards sometimes, in particular when
the cmd shell resets the buffer with a `CLS` command. But when this
operation "snaps" the viewport to the location of the cursor, it needs
to use the virtual viewport as the frame of reference. This was
partially addressed by PR #2705, but that only applied in
terminal-scrolling mode, so I've now applied that fix regardless of the
mode.

`SetViewportOrigin` takes a flag which determines whether it will also
move the virtual bottom to match the visible viewport. In some case this
is appropriate (`SetConsoleCursorPositionImpl` being one example), but
in other cases (e.g. when panning the viewport downwards in the
`AdjustCursorPosition` function), it should only be allowed to move
downwards. We can't just not set the update flag in those cases, because
that also determines whether or not the viewport would be clamped, and
we don't want change that. So what I've done is limit
`SetViewportOrigin` to only move the virtual bottom downwards, and added
an explicit `UpdateBottom` call in those places that may also require
upward movement.

`ResizeWindow` in the `ConhostInternalGetSet` class has a similar
problem to `SetConsoleCursorPositionImpl`, in that it's updating the
viewport to account for the new size, but if that visible viewport is
scrolled back or forward, it would end up placing the virtual viewport
in the wrong place. So again the solution here was to use the virtual
viewport as the frame of reference for the position. However, if the
viewport is being shrunk, this can still result in the cursor falling
below the bottom, so we need an additional check to adjust for that.
This can't be applied in pty mode, though, because that would break the
conpty resizing operation.

`_InternalSetViewportSize` comes into play when resizing the window
manually, and again the viewport after the resize can end up truncating
the virtual bottom if not handled correctly. This was partially
addressed in the original code by clamping the new viewport above the
virtual bottom under certain conditions, and only in terminal scrolling
mode. I've replaced that with a new algorithm which links the virtual
bottom to the visible viewport bottom if the two intersect, but
otherwise leaves it unchanged. This applies regardless of the scrolling
mode.

`ResizeWithReflow` is another sizing operation that can affect the
virtual bottom. This occurs when a change of the window width requires
the buffer to be reflowed, and we need to reposition the viewport in the
newly generated buffer. Previously we were just setting the virtual
bottom to align with the new visible viewport, but that could easily
result in the buffer truncation if the visible viewport was scrolled
back at the time. We now set the virtual bottom to the last non-space
row, or the cursor row (whichever is larger). There'll be edge cases
where this is probably not ideal, but it should still work reasonably
well.

`MakeCursorVisible` was another case where the virtual bottom was being
updated (when requested with a flag) via a `SetViewportOrigin` call.
When I checked all the places it was used, though, none of them actually
required that behavior, and doing so could result in the virtual bottom
being incorrectly positioned, even after `SetViewportOrigin` was limited
to moving the virtual bottom downwards. So I've now made it so that
`MakeCursorVisible` never updates the virtual bottom.

`SelectAll` in the `Selection` class was a similar case. It was calling
`SetViewportOrigin` with the `updateBottom` flag set when that really
wasn't necessary and could result in the virtual bottom being
incorrectly set. I've changed the flag to false now.

## Validation Steps Performed

I've manually confirmed that the test cases in issue #9754 are working
now, except for the one involving margins, which is bigger problem with
`AdjustCursorPosition` which will need to be addressed separately.

I've also double checked the test cases from several other virtual
bottom issues (#1206, #1222, #5302, and #9872), and confirmed that
they're still working correctly with these changes.

And I've added a few screen buffer tests in which I've tried to cover as
many of the problematic code paths as possible.

Closes #9754
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Regression in scrolled-forward invalidation behavior from #4171 0586955c88fac8c6f631b89a8b19d4338bfa26ad
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