Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[8382] Nakonechnaya lab1-7 #845

Open
wants to merge 1 commit into
base: master
Choose a base branch
from
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
6 changes: 6 additions & 0 deletions 8382/nakonechnaya/CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1,6 @@
cmake_minimum_required(VERSION 3.16)
project(oop)

set(CMAKE_CXX_STANDARD 14)

add_executable(oop main.cpp Game.h Facade.cpp Facade.h Manager.h Manager.cpp Commands/StartGameCommand.h Commands/CreateUnitCommand.h Commands/DeleteUnitCommand.h Commands/AttackUnitCommand.h Commands/UnitsAttributesCommand.h Commands/ActionWithObjectCommand.h Commands/AttackBaseCommand.h Memento.h Commands/MoveUnitCommand.h Commands/Command.h Loggers/LogProxy.h Loggers/Adapter.h Loggers/NoLogger.h Loggers/FileLogger.h Loggers/TerminalLogger.h Loggers/Adapter.cpp Loggers/LogProxy.cpp Loggers/FileLogger.cpp Loggers/TerminalLogger.cpp Loggers/Logger.h GameField.h GameField.cpp landscapes/Forest.h landscapes/Grass.h landscapes/Proxy.h Objects/neutralObjects/TrainingBase.h Objects/neutralObjects/Strategy.h Objects/neutralObjects/Shop.h Objects/neutralObjects/NeutralObject.cpp Objects/neutralObjects/NeutralObject.h Objects/neutralObjects/Hospital.h Objects/neutralObjects/Bar.h Objects/Subject.h Objects/Observer.h Objects/Object.h Objects/Base.cpp landscapes/Landscape.h landscapes/Mountains.h landscapes/Proxy.cpp landscapes/Swamp.h Objects/units/FlyingTroops/Griffin.h Objects/units/FlyingTroops/BoneDragon.h Objects/units/FootTroops/Halberdier.h Objects/units/FootTroops/Skeleton.h Objects/units/RangedTroops/Archer.h Objects/units/RangedTroops/Lich.h Objects/units/FlyingTroops/BoneDragon.cpp Objects/units/FlyingTroops/Griffin.cpp Objects/units/FootTroops/Skeleton.cpp Objects/units/FootTroops/Halberdier.cpp Objects/units/RangedTroops/Archer.cpp Objects/units/RangedTroops/Lich.cpp Objects/units/FlyingTroops/FlyingTroops.h Objects/units/FootTroops/FootTroops.h Objects/units/RangedTroops/RangedTroops.h Objects/units/CompositeUnit.h Objects/units/CompositeUnit.cpp Objects/units/Unit.h Objects/units/Unit.cpp Objects/units/FactoryMethod.h Objects/Base.h FieldCell.h FieldCell.cpp Gamer.h Memento.cpp Objects/units/attributes/Health.h Objects/units/attributes/Defense.h Objects/units/attributes/Attack.h Objects/units/attributes/Attribute.h Commands/Rules.h Commands/GameException.h)
33 changes: 33 additions & 0 deletions 8382/nakonechnaya/Commands/ActionWithObjectCommand.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,33 @@
#ifndef OOP_ACTIONWITHOBJECTCOMMAND_H
#define OOP_ACTIONWITHOBJECTCOMMAND_H
#include "Command.h"

class ActionWithObjectCommand : public Command{
public:
void execute(GameField *gameField, Base *base, LogProxy *logger, Base *enemyBase) final {
std::cout << "Coordinates of cell:" << std::endl;
int x, y;
std::cout << "x:";
std::cin >> x;
std::cout << "y:";
std::cin >> y;
if (x < 0 || y < 0 || x > gameField->getWidth()-1 || y > gameField->getHeight() -1){
std::cout << "Incorrect coordinates." << std::endl; return;
}
if (base->getUnit(x, y) == nullptr){
std::cout << "It is not your unit." << std::endl;
return;
}
gameField->makeActionWithObj(x, y);
if (logger->getFormat() == 1) {
auto adapter = new Adapter(gameField);
adapter->setLogger(logger);
adapter->setLog(gameField->getLogString());
adapter->print();
} else {
logger->setLog(gameField->getLogString());
logger->print();
}
}
};
#endif //OOP_ACTIONWITHOBJECTCOMMAND_H
41 changes: 41 additions & 0 deletions 8382/nakonechnaya/Commands/AttackBaseCommand.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,41 @@
#ifndef OOP_ATTACKBASECOMMAND_H
#define OOP_ATTACKBASECOMMAND_H
#include "Command.h"

class AttackBaseCommand : public Command{
public:
void execute(GameField *gameField, Base *base, LogProxy *logger, Base *enemyBase) final {
int x1, y1;
std::cout << "Attacking unit coordinates:\nx:";
std::cin >> x1;
std::cout << "y:";
std::cin >> y1;
if (x1 < 0 || y1 < 0 || x1 > gameField->getWidth()-1 || y1 > gameField->getHeight() -1){
std::cout << "Incorrect coordinates." << std::endl;
return;
}
if (base->getUnit(x1, y1) == nullptr){
std::cout << "It is not your unit." << std::endl;
return;
}
int x2 = enemyBase->getCoordinates()->x;
int y2 = enemyBase->getCoordinates()->y;
if (abs(x1-x2) > 1 || abs(y1-y2) > 1){
std::cout << "Enemy base is far from this unit." << std::endl;
return;
}
gameField->attackBase(x1, y1, x2, y2, base, enemyBase);
if (logger->getFormat() == 1) {
auto adapter = new Adapter(gameField);
adapter->setLogger(logger);
adapter->setLog(gameField->getLogString());
adapter->print();
} else {
logger->setLog(gameField->getLogString());
logger->print();
}
}
};


#endif //OOP_ATTACKBASECOMMAND_H
57 changes: 57 additions & 0 deletions 8382/nakonechnaya/Commands/AttackUnitCommand.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,57 @@
#ifndef OOP_ATTACKUNITCOMMAND_H
#define OOP_ATTACKUNITCOMMAND_H
#include "Command.h"

class AttackUnitCommand : Command{
public:
void execute(GameField *gameField, Base *base, LogProxy *logger, Base *enemyBase) final {
int x1, y1;
std::cout << "Attacking unit coordinates:\nx:";
std::cin >> x1;
std::cout << "y:";
std::cin >> y1;
if (x1 < 0 || y1 < 0 || x1 > gameField->getWidth()-1 || y1 > gameField->getHeight() -1){
std::cout << "Incorrect coordinates." << std::endl; return;
}
if (base->getUnit(x1, y1) == nullptr){
std::cout << "It is not your unit." << std::endl;
return;
}
int x2, y2;
std::cout << "Coordinates of unit to attack:\nx:";
std::cin >> x2;
std::cout << "y:";
std::cin >> y2;
if (x2 < 0 || y2 < 0 || x2 > gameField->getWidth()-1 || y2 > gameField->getHeight()-1){
std::cout << "Incorrect coordinates." << std::endl; return;
}
int count = 0;
while (count < 3){
if (abs(x1-x2) > 1 || abs(y1-y2) > 1 || (x1 == x2 && y1 == y2)){
std::cout << "Incorrect coordinates. Enter new coordinates: " << std::endl;
std::cout << "x:";
std::cin >> x2;
std::cout << "y:";
std::cin >> y2;
count++;
} else {
break;
}
}
if (count == 3){
std::cout << "Failed to find unit." << std::endl;
return;
}
gameField->attackUnit(x1, y1, x2, y2, base, enemyBase);
if (logger->getFormat() == 1) {
auto adapter = new Adapter(gameField);
adapter->setLogger(logger);
adapter->setLog(gameField->getLogString());
adapter->print();
} else {
logger->setLog(gameField->getLogString());
logger->print();
}
}
};
#endif //OOP_ATTACKUNITCOMMAND_H
14 changes: 14 additions & 0 deletions 8382/nakonechnaya/Commands/Command.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,14 @@
#ifndef OOP_COMMAND_H
#define OOP_COMMAND_H
#include "../Loggers/LogProxy.h"
#include "../Loggers/Adapter.h"
#include "Rules.h"
#include <cmath>

class Command{
public:
virtual ~Command(){};
virtual void execute(GameField *gameField, Base *base, LogProxy *logger, Base *enemyBase) = 0;
};

#endif //OOP_COMMAND_H
87 changes: 87 additions & 0 deletions 8382/nakonechnaya/Commands/CreateUnitCommand.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,87 @@
#ifndef OOP_CREATEUNITCOMMAND_H
#define OOP_CREATEUNITCOMMAND_H
#include "Command.h"
#include "GameException.h"

class CreateUnitCommand : public Command{
public:
void execute(GameField *gameField, Base *base, LogProxy *logger, Base *enemyBase) final {
std::cout << "1. Create Halberdier." << std::endl;
std::cout << "2. Create Skeleton." << std::endl;
std::cout << "3. Create Archer." << std::endl;
std::cout << "4. Create Lich." << std::endl;
std::cout << "5. Create Griffin." << std::endl;
std::cout << "6. Create Bone Dragon." << std::endl;
int choice;
std::cin >> choice;
if (choice < 1 || choice > 6){
std::cout << "Incorrect choice." << std::endl; return;
}
int x, y;

int count = 0;
while (count < 3){

std::cout << "New coordinate:\nx:";
std::cin >> x;
std::cout << "y:";
std::cin >> y;
if (x < 0 || y < 0 || x > gameField->getWidth()-1 || y > gameField->getHeight()-1){
std::cout << "Incorrect coordinates." << std::endl;
throw GameException("CreateUnitCommand.cpp ", 1, "execute ", "Entered coordinates are outside the field\n");
}
else if (base->getCoordinates()->x == x && base->getCoordinates()->y == y){
std::cout << "Incorrect coordinates." << std::endl;
}
else if (enemyBase->getCoordinates()->x == x && enemyBase->getCoordinates()->y == y){
std::cout << "Incorrect coordinates." << std::endl;
}
else if (abs(base->getCoordinates()->x - x) > 1 || abs(base->getCoordinates()->y - y) > 1){
std::cout << "Too far. Enter new coordinates: " << std::endl;
std::cout << "x:";
std::cin >> x;
std::cout << "y:";
std::cin >> y;
}
else {
break;
}
count++;
}
if (count == 3){
std::cout << "Failed to create unit." << std::endl;
return;
}

switch (choice){
case 1:
gameField->createUnit(HALBERDIER, x, y, base);
break;
case 2:
gameField->createUnit(SKELETON, x, y, base);
break;
case 3:
gameField->createUnit(ARCHER, x, y, base);
break;
case 4:
gameField->createUnit(LICH, x, y, base);
break;
case 5:
gameField->createUnit(GRIFFIN, x, y, base);
break;
case 6:
gameField->createUnit(BONE_DRAGON, x, y, base);
break;
}
if (logger->getFormat() == 1) {
auto adapter = new Adapter(gameField);
adapter->setLogger(logger);
adapter->setLog(gameField->getLogString());
adapter->print();
} else {
logger->setLog(gameField->getLogString());
logger->print();
}
}
};
#endif //OOP_CREATEUNITCOMMAND_H
29 changes: 29 additions & 0 deletions 8382/nakonechnaya/Commands/DeleteUnitCommand.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,29 @@
#ifndef OOP_DELETEUNITCOMMAND_H
#define OOP_DELETEUNITCOMMAND_H
#include "Command.h"

class DeleteUnitCommand : public Command{
public:
void execute(GameField *gameField, Base *base, LogProxy *logger, Base *enemyBase) final {
int x, y;
std::cout << "Units coordinate:\nx:";
std::cin >> x;
std::cout << "y:";
std::cin >> y;
if (x < 0 || y < 0 || x > gameField->getWidth()-1 || y > gameField->getHeight() -1){
std::cout << "Incorrect coordinates." << std::endl; return;
}
gameField->deleteUnit(x, y, base);
if (logger->getFormat() == 1) {
auto adapter = new Adapter(gameField);
adapter->setLogger(logger);
adapter->setLog(gameField->getLogString());
adapter->print();
} else {
logger->setLog(gameField->getLogString());
logger->print();
}
}
};

#endif //OOP_DELETEUNITCOMMAND_H
27 changes: 27 additions & 0 deletions 8382/nakonechnaya/Commands/GameException.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,27 @@
#ifndef OOP_GAMEEXCEPTION_H
#define OOP_GAMEEXCEPTION_H
#include <exception>
#include <iostream>
using std::exception;
class GameException : public std::exception
{
const char* _file;
int _flag;
const char* _func;
const char* _info;

public:
GameException(const char* file, int flag, const char* func, const char* info = "") :
_file(file),
_flag(flag),
_func(func),
_info(info)
{
}

const char* getFile() const { return _file; }
int getFlag() const { return _flag; }
const char* getFunc() const { return _func; }
const char* getInfo() const { return _info; }
};
#endif //OOP_GAMEEXCEPTION_H
68 changes: 68 additions & 0 deletions 8382/nakonechnaya/Commands/MoveUnitCommand.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,68 @@
#ifndef OOP_MOVEUNITCOMMAND_H
#define OOP_MOVEUNITCOMMAND_H
#include "Command.h"

class MoveUnitCommand : public Command{
public:
void execute(GameField *gameField, Base *base, LogProxy *logger, Base *enemyBase) final {
int x1, y1;
std::cout << "Units coordinate:\nx:";
std::cin >> x1;
std::cout << "y:";
std::cin >> y1;
if (x1 < 0 || y1 < 0 || x1 > gameField->getWidth()-1 || y1 > gameField->getHeight() -1){
std::cout << "Incorrect coordinates." << std::endl; return;
}

if (base->getUnit(x1, y1) == nullptr){
std::cout << "It is not your unit." << std::endl;
return;
}

int x2, y2;

int count = 0;
while (count < 3){
std::cout << "New coordinate:\nx:";
std::cin >> x2;
std::cout << "y:";
std::cin >> y2;
if (x2 < 0 || y2 < 0 || x2 > gameField->getWidth()-1 || y2 > gameField->getHeight() -1){
std::cout << "Incorrect coordinates." << std::endl;
}
else if (base->getCoordinates()->x == x2 && base->getCoordinates()->y == y2){
std::cout << "Incorrect coordinates." << std::endl;
}
else if (enemyBase->getCoordinates()->x == x2 && enemyBase->getCoordinates()->y == y2){
std::cout << "Incorrect coordinates." << std::endl;
}
else if (abs(x1 - x2) > 1 || abs(y1 - y2) >1){
std::cout << "Incorrect coordinates. Enter new coordinates: " << std::endl;
std::cout << "x:";
std::cin >> x2;
std::cout << "y:";
std::cin >> y2;
}
else {
break;
}
count++;
}
if (count == 3){
std::cout << "Failed to create unit." << std::endl;
return;
}
gameField->moveUnit(x1, y1, x2, y2, base);
if (logger->getFormat() == 1) {
auto adapter = new Adapter(gameField);
adapter->setLogger(logger);
adapter->setLog(gameField->getLogString());
adapter->print();
} else {
logger->setLog(gameField->getLogString());
logger->print();
}
}
};

#endif //OOP_MOVEUNITCOMMAND_H
Loading