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nsqjs

The official NodeJS client for the nsq client protocol. This implementation attempts to be fully compliant and maintain feature parity with the official Go (go-nsq) and Python (pynsq) clients.

Build Status

NPM

Usage

new Reader(topic, channel, options)

The topic and channel arguments are strings and must be specified. The options argument is optional. Below are the parameters that can be specified in the options object.

  • maxInFlight: 1
    The maximum number of messages to process at once. This value is shared between nsqd connections. It's highly recommended that this value is greater than the number of nsqd connections.
  • heartbeatInterval: 30
    The frequency in seconds at which the nsqd will send heartbeats to this Reader.
  • maxBackoffDuration: 128
    The maximum amount of time (seconds) the Reader will backoff for any single backoff event.
  • maxAttempts: 0
    The number of times to a message can be requeued before it will be handed to the DISCARD handler and then automatically finished. 0 means that there is no limit. If not DISCARD handler is specified and maxAttempts > 0, then the message will be finished automatically when the number attempts has been exhausted.
  • requeueDelay: 90
    The default amount of time (seconds) a message requeued should be delayed by before being dispatched by nsqd.
  • nsqdTCPAddresses
    A string or an array of string representing the host/port pair for nsqd instances.
    For example: ['localhost:4150']
  • lookupdHTTPAddresses
    A string or an array of strings representing the host/port pair of nsqlookupd instaces or the full HTTP/HTTPS URIs of the nsqlookupd instances.
    For example: ['localhost:4161'], ['http://localhost/lookup'], ['http://localhost/path/lookup?extra_param=true']
  • lookupdPollInterval: 60
    The frequency in seconds for querying lookupd instances.
  • lookupdPollJitter: 0.3
    The jitter applied to the start of querying lookupd instances periodically.
  • tls: false
    Use TLS if nsqd has TLS support enabled.
  • tlsVerification: true
    Require verification of the TLS cert. This needs to be false if you're using a self signed cert.
  • deflate: false
    Use zlib Deflate compression.
  • deflateLevel: 6
    Use zlib Deflate compression level.
  • snappy: false
    Use Snappy compression.
  • authSecret: null
    Authenticate using the provided auth secret.
  • outputBufferSize: null
    The size in bytes of the buffer nsqd will use when writing to this client. -1 disables buffering. outputBufferSize >= 64
  • outputBufferTimeout: null
    The timeout after which any data that nsqd has buffered will be flushed to this client. Value is in milliseconds. 1 <= outputBufferTimeout. A value of -1 disables timeouts.
  • messageTimeout: null
    Sets the server-side message timeout in milliseconds for messages delivered to this client.
  • sampleRate: null
    Deliver a percentage of all messages received to this connection. 1 <= sampleRate <= 99
  • clientId: null
    An identifier used to disambiguate this client.

Reader events are:

  • Reader.MESSAGE or message
  • Reader.DISCARD or discard
  • Reader.ERROR or error
  • Reader.NSQD_CONNECTED or nsqd_connected
  • Reader.NSQD_CLOSED or nsqd_closed

Reader.MESSAGE and Reader.DISCARD both produce Message objects. Reader.NSQD_CONNECTED and Reader.NSQD_CLOSED events both provide the host and port of the nsqd to which the event pertains.

These methods are available on a Reader object:

  • connect()
    Connect to the nsqds specified or connect to nsqds discovered via lookupd.
  • close()
    Disconnect from all nsqds. Does not wait for in-flight messages to complete.
  • pause()
    Pause the Reader by stopping message flow. Does not affect in-flight messages.
  • unpause()
    Unpauses the Reader by resuming normal message flow.
  • isPaused()
    true if paused, false otherwise.

Message

The following properties and methods are available on Message objects produced by a Reader instance.

  • timestamp
    Numeric timestamp for the Message provided by nsqd.
  • attempts
    The number of attempts that have been made to process this message.
  • id
    The opaque string id for the Message provided by nsqd.
  • hasResponded
    Boolean for whether or not a response has been sent.
  • body
    The message payload as a Buffer object.
  • json()
    Parses message payload as JSON and caches the result.
  • timeUntilTimeout(hard=false):
    Returns the amount of time until the message times out. If the hard argument is provided, then it calculates the time until the hard timeout when nsqd will requeue inspite of touch events.
  • finish()
    Finish the message as successful.
  • requeue(delay=null, backoff=true) The delay is in seconds. This is how long nsqd will hold on the message before attempting it again. The backoff parameter indicates that we should treat this as an error within this process and we need to backoff to recover.
  • touch()
    Tell nsqd that you want extra time to process the message. It extends the soft timeout by the normal timeout amount.

new Writer(nsqdHost, nsqdPort, options)

Allows messages to be sent to an nsqd.

Available Writer options:

  • tls: false
    Use TLS if nsqd has TLS support enabled.
  • tlsVerification: true
    Require verification of the TLS cert. This needs to be false if you're using a self signed cert.
  • deflate: false
    Use zlib Deflate compression.
  • deflateLevel: 6
    Use zlib Deflate compression level.
  • snappy: false
    Use Snappy compression.
  • clientId: null
    An identifier used to disambiguate this client.

Writer events are:

  • Writer.READY or ready
  • Writer.CLOSED or closed
  • Writer.ERROR or error

These methods are available on a Writer object:

  • connect()
    Connect to the nsqd specified.
  • close()
    Disconnect from the nsqd.
  • publish(topic, msgs, [callback])
    topic is a string. msgs is either a string, a Buffer, JSON serializable object, a list of strings / Buffers / JSON serializable objects. callback takes a single error argument.

Simple example

Start nsqd and nsqdlookupd

# nsqdLookupd Listens on 4161 for HTTP requests and 4160 for TCP requests
$ nsqlookupd &
$ nsqd --lookupd-tcp-address=127.0.0.1:4160 &

JavaScript

var nsq = require('nsqjs');

var reader = new nsq.Reader('sample_topic', 'test_channel', {
  lookupdHTTPAddresses: '127.0.0.1:4161'
});

reader.connect();

reader.on('message', function (msg) {
  console.log('Received message [%s]: %s', msg.id, msg.body.toString());
  msg.finish();
});

CoffeeScript

nsq = require 'nsqjs'

topic = 'sample_topic'
channel = 'test_channel'
options =
  lookupdHTTPAddresses: '127.0.0.1:4161'

reader = new nsq.Reader topic, channel, options
reader.connect()

reader.on nsq.Reader.MESSAGE, (msg) ->
  console.log "Received message [#{msg.id}]: #{msg.body.toString()}"
  msg.finish()

Publish a message to nsqd to be consumed by the sample client:

$ curl -d "it really tied the room together" http://localhost:4151/pub?topic=sample_topic

Example with message timeouts

This script simulates a message that takes a long time to process or at least longer than the default message timeout. To ensure that the message doesn't timeout while being processed, touch events are sent to keep it alive.

JavaScript

var nsq = require('nsqjs');

var reader = new nsq.Reader('sample_topic', 'test_channel', {
  lookupdHTTPAddresses: '127.0.0.1:4161'
});

reader.connect();

reader.on('message', function (msg) {
  console.log('Received message [%s]', msg.id);

  function touch() {
    if (!msg.hasResponded) {
      console.log('Touch [%s]', msg.id);
      msg.touch();
      // Touch the message again a second before the next timeout.
      setTimeout(touch, msg.timeUntilTimeout() - 1000);
    }
  }

  function finish() {
    console.log('Finished message [%s]: %s', msg.id, msg.body.toString());
    msg.finish();
  }

  console.log('Message timeout is %f secs.', msg.timeUntilTimeout() / 1000);
  setTimeout(touch, msg.timeUntilTimeout() - 1000);

  // Finish the message after 2 timeout periods and 1 second.
  setTimeout(finish, msg.timeUntilTimeout() * 2 + 1000);
});

CoffeeScript

{Reader} = require 'nsqjs'

topic = 'sample_topic'
channel = 'test_channel'
options =
  lookupdHTTPAddresses: '127.0.0.1:4161'

reader = new Reader topic, channel, options
reader.connect()

reader.on Reader.MESSAGE, (msg) ->
  console.log "Received message [#{msg.id}]"

  touch = ->
    unless msg.hasResponded
      console.log "Touch [#{msg.id}]"
      msg.touch()
      # Touch the message again a second before the next timeout.
      setTimeout touch, msg.timeUntilTimeout() - 1000

  finish = ->
    console.log "Finished message [#{msg.id}]: #{msg.body.toString()}"
    msg.finish()

  console.log "Message timeout is #{msg.timeUntilTimeout() / 1000} secs."
  setTimeout touch, msg.timeUntilTimeout() - 1000

  # Finish the message after 2 timeout periods and 1 second.
  setTimeout finish, msg.timeUntilTimeout() * 2 + 1000

Enable nsqjs debugging

nsqjs used debug to log debug output.

To see all nsqjs events:

$ DEBUG=nsqjs:* node my_nsqjs_script.js

To see all reader events:

$ DEBUG=nsqjs:reader:* node my_nsqjs_script.js

To see a specific reader's events:

$ DEBUG=nsqjs:reader:<topic>/<channel>:* node my_nsqjs_script.js

Replace <topic> and <channel>

To see all writer events:

$ DEBUG=nsqjs:writer:* node my_nsqjs_script.js

A Writer Example

The writer sends a single message and then a list of messages.

JavaScript

var nsq = require('nsqjs');

var w = new nsq.Writer('127.0.0.1', 4150);

w.connect();

w.on('ready', function () {
  w.publish('sample_topic', 'it really tied the room together');
  w.publish('sample_topic', [
    'Uh, excuse me. Mark it zero. Next frame.', 
    'Smokey, this is not \'Nam. This is bowling. There are rules.'
  ]);
  w.publish('sample_topic', 'Wu?', function (err) {
    if (err) { return console.error(err.message); }
    console.log('Message sent successfully');
    w.close();
  });
});

w.on('closed', function () {
  console.log('Writer closed');
});

CoffeeScript

{Writer} = require 'nsqjs'

w = new Writer '127.0.0.1', 4150
w.connect()

w.on Writer.READY, ->
  w.publish 'sample_topic', 'it really tied the room together'
  w.publish 'sample_topic', ['Uh, excuse me. Mark it zero. Next frame.', 
    'Smokey, this is not \'Nam. This is bowling. There are rules.']
  w.publish 'sample_topic', 'Wu?', (err) ->
    console.log 'Message sent successfully' unless err?
    w.close()

w.on Writer.CLOSED, ->
  console.log 'Writer closed'

Changes

  • 0.7.10
    • Properly handles non-string errors
  • 0.7.9
    • Treat non-fatal errors appropriately
  • 0.7.7
    • Build with Node v4
  • 0.7.6
    • Fix npm install by adding .npmignore.
  • 0.7.3
    • Slightly better invalid topic and channel error messages.
    • Handle more conditions for failing to publish a message.
  • 0.7.2
    • Fix build for iojs and node v0.12
    • Bumped snappystream version.
  • 0.7.1
    • Fix connection returning to max connection RDY after backoff
    • Fix backoff ignored when message.finish is called after backoff event.
  • 0.7.0
    • Fixes for configuration breakages
    • Fix for AUTH
    • Fix for pause / unpause
    • Automatically finish messages when maxAttempts have been exceeded.
    • maxAttempts is now by default 0. [ Breaking Change! ]
    • discarded messages will now be sent to the MESSAGE listener if there's no DISCARD listener.
    • Support for emphemeral topics.
    • Support for 64 char topic / channel names.
    • Support for Lookupd URLs
    • Deprecate StateChangeLogger infavor of debug [ Breaking Change! ]
  • 0.6.0
    • Added support for authentication
    • Added support for sample rate
    • Added support for specifying outputBufferSize and outputBufferTimeout
    • Added support for specifying msg_timeout
    • Refactored configuration checks
    • Breaking change for NSQDConnection constructor. NSQDConnection takes an options argument instead of each option as a parameter.
  • 0.5.1
    • Fix for not failing when the nsqd isn't available on start.
  • 0.5.0
    • Reworked FrameBuffer
    • Added TLS support for Reader and Writer
    • Added Deflate support
    • Added Snappy support
  • 0.4.1
    • Fixed a logging issue on NSQConnection disconnected
  • 0.4.0
    • Added close, pause, and unpause to Reader
    • Added callback for Writer publish
    • Expose error events on Reader/Writer
    • Expose nsqd connect / disconnect events
    • Fix crash when Message finish, requeue, etc after nsqd disconnect
    • Fix lookupd only queried on startup.
  • 0.3.1
    • Fixed sending an array of Buffers
    • Fixed sending a message with multi-byte characters
  • 0.3.0
    • Added Writer implementation
  • 0.2.1
    • Added prepublish compilation to JavaScript.
  • 0.2.0
    • ReaderRdy, ConnectionRdy implementation
    • Reader implementation
    • Initial documentation
    • NSQDConnection
      • Moved defaults to Reader
      • Support protocol / state logging
      • connect() now happens on next tick so that it can be called before event handlers are registered.
    • Message
      • Correctly support TOUCH events
      • Support soft and hard timeout timings
      • JSON parsing of message body
  • 0.1.0
    • NSQDConnection implementation
    • wire implementation
    • Message implementation

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NodeJS client library for NSQ

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