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Add various window modes #41

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4 tasks
Tracked by #42
nmlgc opened this issue Jul 19, 2023 · 0 comments
Open
4 tasks
Tracked by #42

Add various window modes #41

nmlgc opened this issue Jul 19, 2023 · 0 comments
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Graphics ~≤0.33 pushes Projected number of pushes needed. Might turn out to get more expensive!

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@nmlgc
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nmlgc commented Jul 19, 2023

Separate from #40 because DxWnd exists and makes this technically optional. 😛 This issue is about the basic and rather simple SDL implementation, since SDL can easily handle all of these features; the hypothetical and unknowingly more difficult DirectDraw backport is tracked in #7.

  • Windowed mode with arbitrary integer scaling up to the screen resolution
  • Fake fullscreen
  • True, mode-changing fullscreen (probably optional in this day and age)
  • Option menu entries

Depends on #34 and #40.

@nmlgc nmlgc added Graphics ~≤0.33 pushes Projected number of pushes needed. Might turn out to get more expensive! labels Jul 19, 2023
@nmlgc nmlgc self-assigned this Aug 11, 2024
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