Skip to content

Commit

Permalink
Internals: Added code in TempInputScalar() to clamp values, NOT used …
Browse files Browse the repository at this point in the history
…by stock Drag/Float (#3209, #1829, #946, #413)
  • Loading branch information
ocornut committed May 7, 2020
1 parent 673d6df commit 0679e05
Show file tree
Hide file tree
Showing 2 changed files with 75 additions and 13 deletions.
8 changes: 7 additions & 1 deletion imgui_internal.h
Original file line number Diff line number Diff line change
Expand Up @@ -715,6 +715,11 @@ struct IMGUI_API ImRect
bool IsInverted() const { return Min.x > Max.x || Min.y > Max.y; }
};

struct ImGuiDataTypeTempStorage
{
ImU8 Data[8]; // Can fit any data up to ImGuiDataType_COUNT
};

// Type information associated to one ImGuiDataType. Retrieve with DataTypeGetInfo().
struct ImGuiDataTypeInfo
{
Expand Down Expand Up @@ -1893,11 +1898,12 @@ namespace ImGui
IMGUI_API int DataTypeFormatString(char* buf, int buf_size, ImGuiDataType data_type, const void* p_data, const char* format);
IMGUI_API void DataTypeApplyOp(ImGuiDataType data_type, int op, void* output, void* arg_1, const void* arg_2);
IMGUI_API bool DataTypeApplyOpFromText(const char* buf, const char* initial_value_buf, ImGuiDataType data_type, void* p_data, const char* format);
IMGUI_API bool DataTypeClamp(ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max);

// InputText
IMGUI_API bool InputTextEx(const char* label, const char* hint, char* buf, int buf_size, const ImVec2& size_arg, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback = NULL, void* user_data = NULL);
IMGUI_API bool TempInputText(const ImRect& bb, ImGuiID id, const char* label, char* buf, int buf_size, ImGuiInputTextFlags flags);
IMGUI_API bool TempInputScalar(const ImRect& bb, ImGuiID id, const char* label, ImGuiDataType data_type, void* p_data, const char* format);
IMGUI_API bool TempInputScalar(const ImRect& bb, ImGuiID id, const char* label, ImGuiDataType data_type, void* p_data, const char* format, const void* p_clamp_min = NULL, const void* p_clamp_max = NULL);
inline bool TempInputIsActive(ImGuiID id) { ImGuiContext& g = *GImGui; return (g.ActiveId == id && g.TempInputId == id); }
inline ImGuiInputTextState* GetInputTextState(ImGuiID id) { ImGuiContext& g = *GImGui; return (g.InputTextState.ID == id) ? &g.InputTextState : NULL; } // Get input text state if active

Expand Down
80 changes: 68 additions & 12 deletions imgui_widgets.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1669,6 +1669,7 @@ bool ImGui::Combo(const char* label, int* current_item, const char* items_separa
// - DataTypeFormatString()
// - DataTypeApplyOp()
// - DataTypeApplyOpFromText()
// - DataTypeClamp()
// - GetMinimumStepAtDecimalPrecision
// - RoundScalarWithFormat<>()
//-------------------------------------------------------------------------
Expand Down Expand Up @@ -1820,11 +1821,9 @@ bool ImGui::DataTypeApplyOpFromText(const char* buf, const char* initial_value_b
return false;

// Copy the value in an opaque buffer so we can compare at the end of the function if it changed at all.
IM_ASSERT(data_type < ImGuiDataType_COUNT);
int data_backup[2];
const ImGuiDataTypeInfo* type_info = ImGui::DataTypeGetInfo(data_type);
IM_ASSERT(type_info->Size <= sizeof(data_backup));
memcpy(data_backup, p_data, type_info->Size);
const ImGuiDataTypeInfo* type_info = DataTypeGetInfo(data_type);
ImGuiDataTypeTempStorage data_backup;
memcpy(&data_backup, p_data, type_info->Size);

if (format == NULL)
format = type_info->ScanFmt;
Expand Down Expand Up @@ -1896,7 +1895,35 @@ bool ImGui::DataTypeApplyOpFromText(const char* buf, const char* initial_value_b
IM_ASSERT(0);
}

return memcmp(data_backup, p_data, type_info->Size) != 0;
return memcmp(&data_backup, p_data, type_info->Size) != 0;
}

template<typename T>
static bool ClampBehaviorT(T* v, T v_min, T v_max)
{
if (*v < v_min) { *v = v_min; return true; }
if (*v > v_max) { *v = v_max; return true; }
return false;
}

bool ImGui::DataTypeClamp(ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max)
{
switch (data_type)
{
case ImGuiDataType_S8: return ClampBehaviorT<ImS8 >((ImS8* )p_data, *(const ImS8* )p_min, *(const ImS8* )p_max);
case ImGuiDataType_U8: return ClampBehaviorT<ImU8 >((ImU8* )p_data, *(const ImU8* )p_min, *(const ImU8* )p_max);
case ImGuiDataType_S16: return ClampBehaviorT<ImS16 >((ImS16* )p_data, *(const ImS16* )p_min, *(const ImS16* )p_max);
case ImGuiDataType_U16: return ClampBehaviorT<ImU16 >((ImU16* )p_data, *(const ImU16* )p_min, *(const ImU16* )p_max);
case ImGuiDataType_S32: return ClampBehaviorT<ImS32 >((ImS32* )p_data, *(const ImS32* )p_min, *(const ImS32* )p_max);
case ImGuiDataType_U32: return ClampBehaviorT<ImU32 >((ImU32* )p_data, *(const ImU32* )p_min, *(const ImU32* )p_max);
case ImGuiDataType_S64: return ClampBehaviorT<ImS64 >((ImS64* )p_data, *(const ImS64* )p_min, *(const ImS64* )p_max);
case ImGuiDataType_U64: return ClampBehaviorT<ImU64 >((ImU64* )p_data, *(const ImU64* )p_min, *(const ImU64* )p_max);
case ImGuiDataType_Float: return ClampBehaviorT<float >((float* )p_data, *(const float* )p_min, *(const float* )p_max);
case ImGuiDataType_Double: return ClampBehaviorT<double>((double*)p_data, *(const double*)p_min, *(const double*)p_max);
case ImGuiDataType_COUNT: break;
}
IM_ASSERT(0);
return false;
}

static float GetMinimumStepAtDecimalPrecision(int decimal_precision)
Expand Down Expand Up @@ -2148,8 +2175,10 @@ bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* p_data,
}
}
}

// Our current specs do NOT clamp when using CTRL+Click manual input, but we should eventually add a flag for that..
if (temp_input_is_active || temp_input_start)
return TempInputScalar(frame_bb, id, label, data_type, p_data, format);
return TempInputScalar(frame_bb, id, label, data_type, p_data, format);// , p_min, p_max);

// Draw frame
const ImU32 frame_col = GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : g.HoveredId == id ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg);
Expand Down Expand Up @@ -2599,8 +2628,10 @@ bool ImGui::SliderScalar(const char* label, ImGuiDataType data_type, void* p_dat
}
}
}

// Our current specs do NOT clamp when using CTRL+Click manual input, but we should eventually add a flag for that..
if (temp_input_is_active || temp_input_start)
return TempInputScalar(frame_bb, id, label, data_type, p_data, format);
return TempInputScalar(frame_bb, id, label, data_type, p_data, format);// , p_min, p_max);

// Draw frame
const ImU32 frame_col = GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : g.HoveredId == id ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg);
Expand Down Expand Up @@ -2899,7 +2930,21 @@ bool ImGui::TempInputText(const ImRect& bb, ImGuiID id, const char* label, char*
return value_changed;
}

bool ImGui::TempInputScalar(const ImRect& bb, ImGuiID id, const char* label, ImGuiDataType data_type, void* p_data, const char* format)
// Note that Drag/Slider functions are currently NOT forwarding the min/max values clamping values!
// This is intended: this way we allow CTRL+Click manual input to set a value out of bounds, for maximum flexibility.
// However this may not be ideal for all uses, as some user code may break on out of bound values.
// In the future we should add flags to Slider/Drag to specify how to enforce min/max values with CTRL+Click.
// See GitHub issues #1829 and #3209
// In the meanwhile, you can easily "wrap" those functions to enforce clamping, using wrapper functions, e.g.
// bool SliderFloatClamp(const char* label, float* v, float v_min, float v_max)
// {
// float v_backup = *v;
// if (!SliderFloat(label, v, v_min, v_max))
// return false;
// *v = ImClamp(*v, v_min, v_max);
// return v_backup != *v;
// }
bool ImGui::TempInputScalar(const ImRect& bb, ImGuiID id, const char* label, ImGuiDataType data_type, void* p_data, const char* format, const void* p_clamp_min, const void* p_clamp_max)
{
ImGuiContext& g = *GImGui;

Expand All @@ -2911,10 +2956,21 @@ bool ImGui::TempInputScalar(const ImRect& bb, ImGuiID id, const char* label, ImG

ImGuiInputTextFlags flags = ImGuiInputTextFlags_AutoSelectAll | ImGuiInputTextFlags_NoMarkEdited;
flags |= ((data_type == ImGuiDataType_Float || data_type == ImGuiDataType_Double) ? ImGuiInputTextFlags_CharsScientific : ImGuiInputTextFlags_CharsDecimal);
bool value_changed = TempInputText(bb, id, label, data_buf, IM_ARRAYSIZE(data_buf), flags);
if (value_changed)
bool value_changed = false;
if (TempInputText(bb, id, label, data_buf, IM_ARRAYSIZE(data_buf), flags))
{
value_changed = DataTypeApplyOpFromText(data_buf, g.InputTextState.InitialTextA.Data, data_type, p_data, NULL);
// Backup old value
size_t data_type_size = DataTypeGetInfo(data_type)->Size;
ImGuiDataTypeTempStorage data_backup;
memcpy(&data_backup, p_data, data_type_size);

// Apply new value (or operations) then clamp
DataTypeApplyOpFromText(data_buf, g.InputTextState.InitialTextA.Data, data_type, p_data, NULL);
if (p_clamp_min && p_clamp_max)
DataTypeClamp(data_type, p_data, p_clamp_min, p_clamp_max);

// Only mark as edited if new value is different
value_changed = memcmp(&data_type, p_data, data_type_size) != 0;

This comment has been minimized.

Copy link
@elect86

elect86 Jun 19, 2020

Contributor

shouldn't be memcmp(&data_backup?

This comment has been minimized.

Copy link
@ocornut

ocornut Jul 16, 2020

Author Owner

Yes it should, this was fixed after you made that comment but I forgot to reply here. Thanks!

if (value_changed)
MarkItemEdited(id);
}
Expand Down

0 comments on commit 0679e05

Please sign in to comment.