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Examples: Simplified GLFW keyboard callbacks
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ocornut committed Apr 14, 2015
1 parent c735d30 commit 71429d3
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Showing 2 changed files with 8 additions and 20 deletions.
14 changes: 4 additions & 10 deletions examples/opengl3_example/imgui_impl_glfw_gl3.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -142,16 +142,10 @@ void ImGui_ImplGlfwGL3_KeyCallback(GLFWwindow* window, int key, int, int action,
if (action == GLFW_RELEASE)
io.KeysDown[key] = false;

bool leftCtrl = glfwGetKey(window, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS;
bool rightCtrl = glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS;
bool leftShift = glfwGetKey(window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS;
bool rightShift = glfwGetKey(window, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS;
bool leftAlt = glfwGetKey(window, GLFW_KEY_LEFT_ALT) == GLFW_PRESS;
bool rightAlt = glfwGetKey(window, GLFW_KEY_RIGHT_ALT) == GLFW_PRESS;

io.KeyCtrl = leftCtrl || rightCtrl;
io.KeyShift = leftShift || rightShift;
io.KeyAlt = leftAlt || rightAlt;
(void)mods; // Modifiers are not reliable across systems
io.KeyCtrl = glfwGetKey(window, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS || glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS;
io.KeyShift = glfwGetKey(window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS || glfwGetKey(window, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS;
io.KeyAlt = glfwGetKey(window, GLFW_KEY_LEFT_ALT) == GLFW_PRESS || glfwGetKey(window, GLFW_KEY_RIGHT_ALT) == GLFW_PRESS;
}

void ImGui_ImplGlfwGL3_CharCallback(GLFWwindow*, unsigned int c)
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14 changes: 4 additions & 10 deletions examples/opengl_example/imgui_impl_glfw.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -124,16 +124,10 @@ void ImGui_ImplGlFw_KeyCallback(GLFWwindow* window, int key, int, int action, in
if (action == GLFW_RELEASE)
io.KeysDown[key] = false;

bool leftCtrl = glfwGetKey(window, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS;
bool rightCtrl = glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS;
bool leftShift = glfwGetKey(window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS;
bool rightShift = glfwGetKey(window, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS;
bool leftAlt = glfwGetKey(window, GLFW_KEY_LEFT_ALT) == GLFW_PRESS;
bool rightAlt = glfwGetKey(window, GLFW_KEY_RIGHT_ALT) == GLFW_PRESS;

io.KeyCtrl = leftCtrl || rightCtrl;
io.KeyShift = leftShift || rightShift;
io.KeyAlt = leftAlt || rightAlt;
(void)mods; // Modifiers are not reliable across systems
io.KeyCtrl = glfwGetKey(window, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS || glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS;
io.KeyShift = glfwGetKey(window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS || glfwGetKey(window, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS;
io.KeyAlt = glfwGetKey(window, GLFW_KEY_LEFT_ALT) == GLFW_PRESS || glfwGetKey(window, GLFW_KEY_RIGHT_ALT) == GLFW_PRESS;
}

void ImGui_ImplGlfw_CharCallback(GLFWwindow*, unsigned int c)
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