Fix bug of GL ERROR when window is minimized #486
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In GLFW implementation,
glfwGetWindowSize(g_Window, &w, &h)
andglfwGetFramebufferSize(g_Window, &display_w, &display_h)
return zero width and height when render window is minimized. ThenglViewport(0, 0, (GLsizei)fb_width, (GLsizei)fb_height)
reports GL_ERROR when zero parameters.Thanks for this tiny, handful and great open source project!