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(c) CERN 2016
05.02.2016 Maciej Suminski / Tristan Gingold

Brief description of main classes:

Manager
=======
In principle, Manager handles all the simulation stages:

* Initalization
Create appropriate simulator instances, one per language. Each instance may
interpret some options from the command line.

* Command line
The command line is a list of verilog files and optionally a vhdl unit name
If the latter is not present, the elaboration will start from
verilog; if the latter is present the elaboration will start from the vhdl
unit.

* Elaboration
The first simulator starts to elaborate the design. 

It is likely that during the elaboration, there will be modules that are
seen as blackboxes (i.e. unknown modules that should be handled by another
instance). In such case the simulator that needs a blackbox instance sends a
request to the Manager to create an instance of the missing module and connect
certain nets to it.

If the requested contains other blackbox submodules, the submodules have to
be instantiated as well.

Basing on the instantiation requests, the Manager should be able to create a
tree structure of the design and easily find its top module (the root node).

* Simulation
Manager polls the simulator instances to decide which one should be run. The
criterion is the event occuring the earliest in the queue.

After an instance has finished execution, it may have changed values for some
nets, triggering events in other simulator instances. Obviously, if this
happens, the new events are the first to be executed before the simulation time
advances.

Because VHDL and (System)Verilog deal differently with event execution order,
a simulator instance is able to tell the Manager that it gives way for others
to react to the introduced changes. Such solution should be a good compromise
that allows two different event schedulers coexist.

You may want to read a discussion on the differences between VHDL and SV
event execution order [1].

Alternatively, simulators may report changes in the event queue, so the Manager
does not have to poll them every time it has to decide which Simulator should
be executed.

Simulator
=========
This is the interface to be implemented in GHDL and Icarus. Together with
ManagerInterface class assures interaction between the Manager and a simulator
instance.

Net
===
Class that represents a connection between modules. Once its value changes,
all connected ModuleInstances are notified, so respective Simulators should
add an update event and react to the change.

Nets should be named in a way that represents the internal structure e.g.
cpu_core.alu.output.

TODO name aliases? what to do in case of a net coming through a few different
submodules?

Port
====
Port describes a part of a module interface to exchange data. It exists to
provide unambiguous connection between modules and nets.

ModuleInterface
===============
ModuleInterface role is to group ports together and associate them with a name,
and as such is a module signature.

ModuleInstance
==============
ModuleInstance represents an instance of a module handled by a Simulator. It
also keeps information about net connections.

1. http://electronics.stackexchange.com/questions/99223/relation-between-delta-cycle-and-event-scheduling-in-verilog-simulation

Brief discussion on rejected solution

Language converter
==================
The idea would be to convert verilog to vhdl or vhdl to verilog, like vhdlpp.  This approach would work but until a certain point.
The reason is that the semantic of verilog is very different from the semantic of vhdl.

For example, let's consider VHDL signals. They are different from verilog nets:
- a verilog net is continuously assigned, while a vhdl signal save the value of each driver
- there is no corresponding constructs in verilog for net to express signal waveform (x1 after t1, x2 after t2...)

Likewise, VHDL signals are different from verilog registers:
- there is no resolution for a verilog register: the last assignment wins (like a vhdl variable)
- there is no concept of driver for register

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