The goal of the project is to learn different rendering technics using IBR Engine. Our group was focused on implementing Physically Based Rendering.
Visual Studio 2019
Compile with Visual Studio 2019 in C++ 17
Launch with Visual Studio
The controls are made for QWERTY so, switch your keyboard in QWERTY The player controls are:
- W - Forward
- S - Backward
- A - Left
- D - Right
- Space - Upward
- Ctrl - Downward
- Left click - Rotate camera
- Right click - Lock camera
- ESCAPE - Unlock camera