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The implementation of real-time rendering technologies based on Google Angle(OpenGL ES 3.1) and SDL2

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OpenGL ES C++ examples

A comprehensive collection of open source C++ examples for OpenGL ES 3.1 which is from Khronos.

Development Environment

Windows 10, Visual Studio 2019

Build Tool

CMake 3.2 or higher

Building

The repository contains everything required to compile and build the examples on Windows, using the Visual Studio compiler that supports C++14 at least. All required dependencies are included.

  • compile option : Debug, MinSizeRel, Release, RelWithDebInfo
  • target platform : Win32, Win64

Windows

Use the provided CMakeLists.txt with CMake to generate a build configuration, e.g.:

cmake -G "Visual Studio 16 2019"

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The implementation of real-time rendering technologies based on Google Angle(OpenGL ES 3.1) and SDL2

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